2D Paintball
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3v3 Team Deathmatch

by
22 - 23
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 152 gb1793 14 12 1.1 Un-ranked 0
#2 133 Bot - 5 9 7 1.2 N/A 0
#3 128 Bot - 3 10 11 0.9 N/A 0
#4 80 AgonisingTuna04 7 8 0.8 Un-ranked 0
#5 74 Bot - 4 6 6 1 N/A 0
#6 67 Bot - 1 4 4 1 N/A 0
#7 36 Bot - 2 2 5 0.4 N/A 0
Campaign

2D Paintball Match Log #99630 (12-31-2016 @ 08:33am)

Round #1 Recap Round length: 3:10 / Round Draw!

AgonisingTuna04 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 39.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 70.1 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 74.7 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 332 shots Reloads 0 Chops 1 Swabs 1 Ran 190.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 19.5 ft.
gb1793 Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 1 Swabs 1 Ran 92.7 ft.

Round #1 Event log

Bot - 4 Chopped a ball @ 127.84
Bot - 4 Swabbed @ 133.82
Bot - 3 Got a kill @ 179.48
Bot - 4 Bounced a player @ 181.11
Bot - 4 Got a kill @ 181.22
Bot - 3 Got a kill @ 181.44
gb1793 Got a kill @ 185.70
gb1793 Chopped a ball @ 185.90
gb1793 Swabbed @ 188.53

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback