2D Paintball
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D5 - Rookie 3v3

by
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 146 CuckedGod 5 0 5 Un-ranked 0
#2 121 Bot - 2 3 0 3 N/A 0
#3 92 RyDog 1 0 1 Un-ranked 0
#4 0 Bot - 1 0 1 0 N/A 0
#5 0 Anon-7933 0 4 0 Un-ranked 0
#6 0 Anon-1851 0 4 0 Un-ranked 0
#7 0 Bot - 3 0 0 0 N/A 0
Campaign

2D Paintball Match Log #99477 (12-30-2016 @ 10:00pm)

Round #1 Recap Round length: 0:11 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 134.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 138.6 ft.
Anon-7933 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 105.6 ft.
Anon-1851 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 112.8 ft.
CuckedGod Got 2 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 237.1 ft.
RyDog Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 1 Swabs 0 Ran 108.7 ft.

Round #1 Event log

Bot - 2 Got a kill @ 2.28
Anon-7933 Was eliminated @ 2.28
Bot - 2 Hit a bonus ball @ 2.37
Anon-7933 Got bonus balled @ 2.37
Anon-1851 Was eliminated @ 2.85
CuckedGod Got a kill @ 2.85
Anon-1851 Got bonus balled @ 2.88
CuckedGod Hit a bonus ball @ 2.88
RyDog Chopped a ball @ 5.86
Anon-1851 Took over bot @ 10.52
Anon-1851 Was eliminated @ 10.69
CuckedGod Got a kill @ 10.69

Round #2 Recap Round length: 0:28 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 136.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 101 shots Reloads 0 Chops 0 Swabs 0 Ran 208.1 ft.
Anon-7933 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 83.5 ft.
Anon-1851 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 1 Swabs 0 Ran 148.7 ft.
CuckedGod Got 1 kills Took 0 bounces Fired 217 shots Reloads 0 Chops 0 Swabs 0 Ran 338.1 ft.
RyDog Got 1 kills Took 0 bounces Fired 97 shots Reloads 0 Chops 1 Swabs 0 Ran 229.2 ft.

Round #2 Event log

Bot - 2 Got a kill @ 1.66
Anon-7933 Was eliminated @ 1.66
Anon-7933 Took over bot @ 7.66
Anon-7933 Was eliminated @ 11.71
CuckedGod Got a kill @ 11.71
RyDog Chopped a ball @ 17.69
Anon-1851 Chopped a ball @ 26.31
Anon-1851 Was eliminated @ 28.14
RyDog Got a kill @ 28.14

Round #3 Recap Round length: 0:12 / Team Blue Scored

Anon-1851 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 101.8 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 1 Swabs 0 Ran 137.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 158.3 ft.
Anon-7933 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 51.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
CuckedGod Got 2 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 1 Swabs 0 Ran 270.8 ft.
RyDog Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 152.3 ft.

Round #3 Event log

Anon-1851 Was eliminated @ 0.67
CuckedGod Got a kill @ 0.67
CuckedGod Chopped a ball @ 0.76
Bot - 3 Took over bot @ 5.73
Bot - 1 Chopped a ball @ 10.59
Bot - 2 Got a kill @ 11.14
Anon-7933 Was eliminated @ 11.14
Anon-7933 Got bonus balled @ 11.14
RyDog Hit a bonus ball @ 11.14
Anon-7933 Got bonus balled @ 11.28
RyDog Hit a bonus ball @ 11.28
Bot - 1 Was eliminated @ 12.51
CuckedGod Got a kill @ 12.51

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback