2D Paintball
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D5 - Rookie 3v3

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 142 CuckedGod 5 2 2.5 Un-ranked 0
#2 80 Anon-1851 2 1 2 Un-ranked 0
#3 52 Bot - 1 2 0 2 N/A 0
#4 31 RyDog 2 3 0.6 Un-ranked 0
#5 15 Bot - 2 1 2 0.5 N/A 0
#6 0 Anon-7933 0 4 0 Un-ranked 0
Campaign

2D Paintball Match Log #99476 (12-30-2016 @ 09:58pm)

Round #1 Recap Round length: 0:34 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 172.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 158.1 ft.
Anon-7933 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 29.8 ft.
Anon-1851 Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 200.3 ft.
CuckedGod Got 2 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 302.7 ft.
RyDog Got 1 kills Took 0 bounces Fired 101 shots Reloads 0 Chops 0 Swabs 0 Ran 69.6 ft.

Round #1 Event log

Anon-7933 Was eliminated @ 2.84
CuckedGod Got a kill @ 2.84
Anon-7933 Got bonus balled @ 2.92
CuckedGod Hit a bonus ball @ 2.92
Bot - 2 Got a kill @ 10.87
CuckedGod Was eliminated @ 10.87
CuckedGod Took over bot @ 13.47
Anon-7933 Took over bot @ 13.55
Anon-7933 Was eliminated @ 16.71
Anon-1851 Got a kill @ 16.71
Anon-1851 Was eliminated @ 32.98
RyDog Got a kill @ 32.98
CuckedGod Got a kill @ 34.54
RyDog Was eliminated @ 34.54

Round #2 Recap Round length: 0:06 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 153.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 129.2 ft.
Anon-7933 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 95.6 ft.
Anon-1851 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 178.1 ft.
CuckedGod Got 2 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 184.5 ft.
RyDog Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 86.3 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 0.68
CuckedGod Got a kill @ 0.68
Anon-7933 Was eliminated @ 4.44
CuckedGod Got a kill @ 4.44
Bot - 1 Got a kill @ 6.58
RyDog Was eliminated @ 6.58
Bot - 1 Hit a bonus ball @ 6.93
RyDog Got bonus balled @ 6.93

Round #3 Recap Round length: 0:43 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 113 shots Reloads 0 Chops 1 Swabs 1 Ran 203.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 174.9 ft.
Anon-7933 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 228.1 ft.
Anon-1851 Got 1 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 656.8 ft.
CuckedGod Got 1 kills Took 0 bounces Fired 178 shots Reloads 0 Chops 1 Swabs 0 Ran 407.3 ft.
RyDog Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 125.3 ft.

Round #3 Event log

Bot - 1 Chopped a ball @ 0.78
Bot - 1 Swabbed @ 6.29
CuckedGod Chopped a ball @ 10.64
Bot - 1 Got a kill @ 14.72
Bot - 2 Was eliminated @ 14.72
Bot - 1 Hit a bonus ball @ 14.87
Bot - 2 Got bonus balled @ 14.87
CuckedGod Was eliminated @ 21.66
RyDog Got a kill @ 21.66
CuckedGod Got bonus balled @ 21.84
RyDog Hit a bonus ball @ 21.84
CuckedGod Got a kill @ 22.24
RyDog Was eliminated @ 22.24
CuckedGod Took over bot @ 23.88
Anon-7933 Was eliminated @ 43.20
Anon-1851 Got a kill @ 43.20

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback