2D Paintball
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D5 - Rookie 3v3

by
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 127 AgonisingTuna04 8 6 1.3 Un-ranked 0
#2 75 Bot - 4 5 4 1.2 N/A 0
#3 56 Bot - 1 2 2 1 N/A 0
#4 50 Bot - 2 4 4 1 N/A 0
#5 46 Scrubnaut 2 3 0.6 Un-ranked 0
#6 45 Bot - 3 2 1 2 N/A 0
#7 0 Anon-4569 0 2 0 Un-ranked 0
#8 0 Bot - 5 0 2 0 N/A 0
Campaign

2D Paintball Match Log #98885 (12-29-2016 @ 06:30pm)

Round #1 Recap Round length: 0:15 / Team Red Scored

Scrubnaut Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
AgonisingTuna04 Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 156.1 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 2 Swabs 0 Ran 158.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 162.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 177.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 1 Swabs 0 Ran 136.5 ft.
Anon-4569 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.

Round #1 Event log

Bot - 4 Chopped a ball @ 7.63
Bot - 1 Got a kill @ 7.79
Anon-4569 Was eliminated @ 7.79
Bot - 1 Chopped a ball @ 8.27
AgonisingTuna04 Got a kill @ 10.89
Bot - 4 Was eliminated @ 10.89
AgonisingTuna04 Was eliminated @ 11.00
Bot - 2 Got a kill @ 11.00
Bot - 1 Chopped a ball @ 14.34
Bot - 2 Was eliminated @ 15.27
Bot - 3 Got a kill @ 15.27

Round #2 Recap Round length: 0:38 / Team Blue Scored

Anon-4569 Got 0 kills Took 1 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 112.5 ft.
AgonisingTuna04 Got 2 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 170.4 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 148.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 157 shots Reloads 0 Chops 0 Swabs 0 Ran 241.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 106 shots Reloads 0 Chops 1 Swabs 1 Ran 208.8 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 151 shots Reloads 0 Chops 1 Swabs 1 Ran 221.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #2 Event log

Bot - 4 Chopped a ball @ 0.94
Bot - 4 Swabbed @ 6.30
Anon-4569 Took a bounce @ 6.58
Bot - 1 Bounced a player @ 6.58
Anon-4569 Was eliminated @ 6.99
Bot - 1 Got a kill @ 6.99
Anon-4569 Got bonus balled @ 7.12
Bot - 1 Hit a bonus ball @ 7.12
Bot - 1 Was eliminated @ 9.90
Bot - 2 Got a kill @ 9.90
Bot - 3 Chopped a ball @ 14.65
Bot - 3 Swabbed @ 20.26
AgonisingTuna04 Was eliminated @ 21.40
Bot - 4 Got a kill @ 21.40
Bot - 4 Hit a bonus ball @ 21.78
AgonisingTuna04 Got bonus balled @ 21.78
AgonisingTuna04 Took over bot @ 26.80
Bot - 5 Took over bot @ 29.77
Bot - 2 Was eliminated @ 35.55
AgonisingTuna04 Got a kill @ 35.55
AgonisingTuna04 Was eliminated @ 37.90
Bot - 4 Got a kill @ 37.90
AgonisingTuna04 Got a kill @ 37.90
Bot - 4 Was eliminated @ 37.90
AgonisingTuna04 Got bonus balled @ 37.95
Bot - 4 Hit a bonus ball @ 37.95

Round #3 Recap Round length: 0:40 / Team Red Scored

AgonisingTuna04 Got 3 kills Took 0 bounces Fired 96 shots Reloads 0 Chops 0 Swabs 0 Ran 248 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 130 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 120 shots Reloads 0 Chops 0 Swabs 0 Ran 245.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 0 Swabs 0 Ran 184.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 142 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 148.8 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 2.18
Bot - 4 Got a kill @ 2.18
Bot - 1 Got bonus balled @ 2.33
Bot - 4 Hit a bonus ball @ 2.33
AgonisingTuna04 Got a kill @ 8.32
Bot - 5 Was eliminated @ 8.32
AgonisingTuna04 Hit a bonus ball @ 8.52
Bot - 5 Got bonus balled @ 8.52
AgonisingTuna04 Got a kill @ 12.54
Bot - 4 Was eliminated @ 12.54
AgonisingTuna04 Was eliminated @ 19.36
Bot - 2 Got a kill @ 19.36
AgonisingTuna04 Took over bot @ 24.12
AgonisingTuna04 Got a kill @ 40.57
Bot - 2 Was eliminated @ 40.57

Round #4 Recap Round length: 0:18 / Team Red Scored

AgonisingTuna04 Got 2 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 114 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 1 Swabs 1 Ran 146.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 123.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 1 Swabs 0 Ran 135.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 175.4 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 1 Swabs 0 Ran 124 ft.

Round #4 Event log

Bot - 5 Chopped a ball @ 1.40
Bot - 1 Chopped a ball @ 3.96
Bot - 3 Chopped a ball @ 4.43
AgonisingTuna04 Got a kill @ 6.43
Bot - 5 Was eliminated @ 6.43
Bot - 3 Was eliminated @ 6.63
Bot - 2 Got a kill @ 6.63
Bot - 2 Was eliminated @ 6.73
Bot - 3 Got a kill @ 6.73
Bot - 1 Swabbed @ 9.92
AgonisingTuna04 Was eliminated @ 11.54
Bot - 4 Got a kill @ 11.54
AgonisingTuna04 Got bonus balled @ 11.66
Bot - 4 Hit a bonus ball @ 11.66
AgonisingTuna04 Got bonus balled @ 11.79
Bot - 4 Hit a bonus ball @ 11.79
AgonisingTuna04 Took over bot @ 13.34
Bot - 4 Was eliminated @ 17.87
AgonisingTuna04 Got a kill @ 17.87
AgonisingTuna04 Hit a bonus ball @ 17.95
Bot - 4 Got bonus balled @ 17.95

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback