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D5 - Rookie 3v3

by
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 155 Dwevin 5 0 5 Un-ranked 0
#2 85 Anon-3003 4 2 2 Un-ranked 0
#3 15 Anon-3462 1 3 0.3 Un-ranked 0
#4 15 JJ4577 1 3 0.3 Un-ranked 0
#5 0 Anon-7442 0 3 0 Un-ranked 0
#6 0 budgetboyz 0 0 0 Un-ranked 0
#7 0 Anon-2094 0 3 0 Un-ranked 0
Campaign

2D Paintball Match Log #98869 (12-29-2016 @ 06:16pm)

Round #1 Recap Round length: 0:16 / Team Blue Scored

Anon-7442 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
budgetboyz Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Anon-3003 Got 2 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 117.5 ft.
Dwevin Got 1 kills Took 0 bounces Fired 105 shots Reloads 0 Chops 1 Swabs 0 Ran 165.7 ft.
Anon-2094 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 73 ft.
Anon-3462 Got 0 kills Took 2 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 1 Ran 161.3 ft.
JJ4577 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 82 ft.

Round #1 Event log

Anon-3003 Got a kill @ 0.49
JJ4577 Was eliminated @ 0.49
Anon-3003 Got a kill @ 6.01
Anon-2094 Was eliminated @ 6.01
Dwevin Chopped a ball @ 14.55
Anon-3462 Swabbed @ 14.68
Dwevin Bounced a player @ 15.92
Anon-3462 Took a bounce @ 15.92
Dwevin Bounced a player @ 16.16
Anon-3462 Took a bounce @ 16.16
Dwevin Got a kill @ 16.27
Anon-3462 Was eliminated @ 16.27
Dwevin Hit a bonus ball @ 16.38
Anon-3462 Got bonus balled @ 16.38

Round #2 Recap Round length: 0:22 / Team Blue Scored

Anon-3003 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 65.9 ft.
Dwevin Got 3 kills Took 0 bounces Fired 119 shots Reloads 0 Chops 0 Swabs 0 Ran 231.2 ft.
Anon-2094 Got 0 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 1 Swabs 0 Ran 152.2 ft.
Anon-3462 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 91.8 ft.
JJ4577 Got 1 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 275.9 ft.

Round #2 Event log

Dwevin Got a kill @ 0.53
Anon-3462 Was eliminated @ 0.53
Anon-2094 Chopped a ball @ 0.99
Anon-3003 Was eliminated @ 2.64
JJ4577 Got a kill @ 2.64
Dwevin Got a kill @ 16.92
JJ4577 Was eliminated @ 16.92
Dwevin Hit a bonus ball @ 17.00
JJ4577 Got bonus balled @ 17.00
Dwevin Got a kill @ 21.73
Anon-2094 Was eliminated @ 21.73
Dwevin Hit a bonus ball @ 21.90
Anon-2094 Got bonus balled @ 21.90
Dwevin Hit a bonus ball @ 21.99
Anon-2094 Got bonus balled @ 21.99

Round #3 Recap Round length: 0:11 / Team Blue Scored

Anon-3003 Got 2 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 97.8 ft.
Dwevin Got 1 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 168.4 ft.
Anon-2094 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 136 ft.
Anon-3462 Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 1 Swabs 0 Ran 130.5 ft.
JJ4577 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 108 ft.

Round #3 Event log

Anon-3462 Chopped a ball @ 3.81
Anon-3003 Got a kill @ 4.31
Anon-2094 Was eliminated @ 4.31
Dwevin Got a kill @ 6.08
JJ4577 Was eliminated @ 6.08
Dwevin Hit a bonus ball @ 6.23
JJ4577 Got bonus balled @ 6.23
Anon-3003 Was eliminated @ 10.46
Anon-3462 Got a kill @ 10.46
Anon-3003 Got a kill @ 10.94
Anon-3462 Was eliminated @ 10.94

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback