2D Paintball
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Thursday Challenge #43

by
5 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 232 jbedford 10 2 5 Un-ranked 0
#2 149 Bot - 4 7 2 3.5 N/A 0
#3 60 Bot - 1 3 5 0.6 N/A 0
#4 50 Bot - 2 0 4 0 N/A 0
#5 37 Bot - 5 3 6 0.5 N/A 0
#6 20 Bot - 3 2 6 0.3 N/A 0
Tournament

2D Paintball Match Log #98823 (12-29-2016 @ 05:13pm)

Round #1 Recap Round length: 1:04 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 377 shots Reloads 0 Chops 1 Swabs 1 Ran 349 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 157 shots Reloads 0 Chops 1 Swabs 0 Ran 229.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 272 shots Reloads 0 Chops 0 Swabs 0 Ran 308 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 285 shots Reloads 0 Chops 0 Swabs 0 Ran 307.8 ft.
jbedford Got 1 kills Took 0 bounces Fired 338 shots Reloads 0 Chops 2 Swabs 0 Ran 297.6 ft.
Bot - 5 Got 0 kills Took 2 bounces Fired 228 shots Reloads 0 Chops 0 Swabs 0 Ran 252.2 ft.

Round #1 Event log

Bot - 2 Chopped a ball @ 23.18
Bot - 1 Got a kill @ 26.74
Bot - 2 Was eliminated @ 26.74
Bot - 5 Took a bounce @ 34.47
jbedford Bounced a player @ 34.47
Bot - 5 Took a bounce @ 39.39
jbedford Bounced a player @ 39.39
Bot - 5 Was eliminated @ 39.49
jbedford Got a kill @ 39.49
Bot - 5 Got bonus balled @ 39.67
jbedford Hit a bonus ball @ 39.67
Bot - 5 Got bonus balled @ 39.74
jbedford Hit a bonus ball @ 39.74
jbedford Chopped a ball @ 44.58
Bot - 1 Chopped a ball @ 49.60
Bot - 4 Was eliminated @ 50.97
Bot - 3 Got a kill @ 50.97
Bot - 4 Got a kill @ 51.45
Bot - 3 Was eliminated @ 51.45
Bot - 3 Got bonus balled @ 51.53
Bot - 4 Hit a bonus ball @ 51.54
Bot - 4 Hit a bonus ball @ 51.60
Bot - 3 Got bonus balled @ 51.60
Bot - 1 Swabbed @ 53.66
jbedford Chopped a ball @ 60.75
jbedford Was eliminated @ 64.25
Bot - 1 Got a kill @ 64.25

Round #2 Recap Round length: 0:24 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 150 shots Reloads 0 Chops 1 Swabs 1 Ran 176.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 129 shots Reloads 0 Chops 2 Swabs 0 Ran 158.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 92 shots Reloads 0 Chops 0 Swabs 0 Ran 187.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 154.6 ft.
jbedford Got 3 kills Took 0 bounces Fired 166 shots Reloads 0 Chops 0 Swabs 0 Ran 199.1 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 1 Swabs 1 Ran 186.3 ft.

Round #2 Event log

Bot - 5 Chopped a ball @ 4.05
Bot - 5 Got a kill @ 4.19
jbedford Was eliminated @ 4.19
jbedford Took over bot @ 6.32
Bot - 5 Swabbed @ 8.49
Bot - 5 Was eliminated @ 11.85
jbedford Got a kill @ 11.85
Bot - 5 Got bonus balled @ 11.93
jbedford Hit a bonus ball @ 11.93
Bot - 5 Got bonus balled @ 12.01
jbedford Hit a bonus ball @ 12.01
Bot - 1 Chopped a ball @ 12.31
Bot - 2 Chopped a ball @ 14.37
Bot - 1 Swabbed @ 15.22
Bot - 3 Was eliminated @ 17.64
jbedford Got a kill @ 17.64
Bot - 2 Chopped a ball @ 18.40
jbedford Got a kill @ 23.81
Bot - 1 Was eliminated @ 23.81
jbedford Hit a bonus bounce @ 24.14
Bot - 1 Got bonus bounced @ 24.14
jbedford Hit a bonus ball @ 24.16
Bot - 1 Got bonus balled @ 24.16

Round #3 Recap Round length: 0:18 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 136.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 154.6 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 119 shots Reloads 0 Chops 1 Swabs 1 Ran 171.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 116 shots Reloads 0 Chops 0 Swabs 0 Ran 179.2 ft.
jbedford Got 2 kills Took 0 bounces Fired 156 shots Reloads 0 Chops 0 Swabs 0 Ran 137.6 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 93 shots Reloads 0 Chops 0 Swabs 0 Ran 166.5 ft.

Round #3 Event log

Bot - 2 Was eliminated @ 1.91
Bot - 5 Got a kill @ 1.91
Bot - 4 Bounced a player @ 1.96
Bot - 3 Took a bounce @ 1.96
Bot - 2 Got bonus balled @ 2.16
Bot - 5 Hit a bonus ball @ 2.16
Bot - 2 Got bonus balled @ 2.23
Bot - 5 Hit a bonus ball @ 2.23
Bot - 4 Got a kill @ 7.65
Bot - 1 Was eliminated @ 7.65
Bot - 3 Chopped a ball @ 10.11
Bot - 3 Swabbed @ 13.78
Bot - 5 Was eliminated @ 14.89
jbedford Got a kill @ 14.89
jbedford Hit a bonus ball @ 14.99
Bot - 5 Got bonus balled @ 14.99
jbedford Hit a bonus ball @ 15.10
Bot - 5 Got bonus balled @ 15.10
jbedford Got a kill @ 18.29
Bot - 3 Was eliminated @ 18.29

Round #4 Recap Round length: 0:21 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 154 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 143.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 150 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 105 shots Reloads 0 Chops 0 Swabs 0 Ran 196.9 ft.
jbedford Got 1 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 35.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 107 shots Reloads 0 Chops 2 Swabs 1 Ran 188.3 ft.

Round #4 Event log

Bot - 3 Was eliminated @ 1.60
Bot - 4 Got a kill @ 1.60
Bot - 1 Was eliminated @ 8.77
Bot - 4 Got a kill @ 8.77
Bot - 1 Got a kill @ 8.96
Bot - 2 Was eliminated @ 8.96
Bot - 5 Chopped a ball @ 14.18
Bot - 5 Chopped a ball @ 15.62
Bot - 5 Swabbed @ 19.42
jbedford Got a kill @ 20.84
Bot - 5 Was eliminated @ 20.84
jbedford Hit a bonus ball @ 20.94
Bot - 5 Got bonus balled @ 20.94

Round #5 Recap Round length: 0:07 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 148.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 172.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 140.8 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 142.9 ft.
jbedford Got 1 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 1 Swabs 0 Ran 120.2 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 138.2 ft.

Round #5 Event log

jbedford Chopped a ball @ 0.84
Bot - 3 Was eliminated @ 1.30
Bot - 4 Got a kill @ 1.30
Bot - 3 Got bonus balled @ 1.41
Bot - 4 Hit a bonus ball @ 1.41
Bot - 1 Was eliminated @ 3.44
jbedford Got a kill @ 3.44
Bot - 4 Got a kill @ 6.96
Bot - 5 Was eliminated @ 6.96
Bot - 4 Was eliminated @ 7.28
Bot - 5 Got a kill @ 7.28

Round #6 Recap Round length: 0:19 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 99 shots Reloads 0 Chops 1 Swabs 1 Ran 186.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 160.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 151.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 92 shots Reloads 0 Chops 0 Swabs 0 Ran 180.4 ft.
jbedford Got 2 kills Took 0 bounces Fired 139 shots Reloads 0 Chops 0 Swabs 0 Ran 231 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 1 Swabs 1 Ran 175.7 ft.

Round #6 Event log

Bot - 1 Chopped a ball @ 2.01
Bot - 5 Chopped a ball @ 2.20
Bot - 2 Was eliminated @ 3.03
Bot - 3 Got a kill @ 3.03
Bot - 1 Swabbed @ 6.88
Bot - 5 Swabbed @ 7.28
Bot - 3 Was eliminated @ 9.48
jbedford Got a kill @ 9.48
Bot - 3 Got bonus bounced @ 9.71
jbedford Hit a bonus bounce @ 9.71
Bot - 4 Got a kill @ 15.87
Bot - 5 Was eliminated @ 15.87
Bot - 4 Hit a bonus ball @ 16.04
Bot - 5 Got bonus balled @ 16.04
jbedford Got a kill @ 19.14
Bot - 1 Was eliminated @ 19.14
jbedford Hit a bonus ball @ 19.50
Bot - 1 Got bonus balled @ 19.50

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback