2D Paintball
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D5 - Rookie 3v3

by
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 113 Bot - 1 4 1 4 N/A 0
#2 81 Anon-4056 2 1 2 Un-ranked 0
#3 81 Pickledick123 4 3 1.3 Un-ranked 0
#4 40 Jmechy 1 3 0.3 Un-ranked 0
#5 38 Anon-1706 1 1 1 Un-ranked 0
#6 30 Bot - 2 2 0 2 N/A 0
#7 25 Anon-2664 0 2 0 Un-ranked 0
#8 25 Anon-2260 0 3 0 Un-ranked 0
#9 0 Anon-5934 0 0 0 Un-ranked 0
#10 0 Anon-7429 0 0 0 Un-ranked 0
#11 0 Jmechy 0 0 0 Un-ranked 0
Campaign

2D Paintball Match Log #98604 (12-29-2016 @ 12:35pm)

Round #1 Recap Round length: 0:24 / Team Blue Scored

Anon-5934 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Anon-7429 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Jmechy Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 1 Swabs 0 Ran 0 ft.
Bot - 1 Got 1 kills Took 1 bounces Fired 94 shots Reloads 0 Chops 0 Swabs 0 Ran 172.3 ft.
Anon-2664 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 117.6 ft.
Anon-2260 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 167.4 ft.
Anon-4056 Got 2 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 210.9 ft.
Jmechy Got 0 kills Took 0 bounces Fired 102 shots Reloads 0 Chops 1 Swabs 0 Ran 120.9 ft.
Pickledick123 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 1 Swabs 0 Ran 183.5 ft.

Round #1 Event log

Jmechy Chopped a ball @ 4.63
Anon-2664 Was eliminated @ 4.75
Pickledick123 Got a kill @ 4.75
Bot - 1 Got a kill @ 8.68
Anon-2260 Was eliminated @ 8.68
Bot - 1 Hit a bonus ball @ 8.92
Anon-2260 Got bonus balled @ 8.92
Pickledick123 Chopped a ball @ 16.16
Anon-4056 Got a kill @ 16.87
Pickledick123 Was eliminated @ 16.87
Anon-4056 Hit a bonus ball @ 17.07
Pickledick123 Got bonus balled @ 17.07
Bot - 1 Took a bounce @ 21.11
Jmechy Bounced a player @ 21.11
Anon-4056 Got a kill @ 24.42
Jmechy Was eliminated @ 24.42

Round #2 Recap Round length: 0:24 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 168 ft.
Anon-2664 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 123.2 ft.
Anon-2260 Got 0 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 1 Swabs 0 Ran 278.8 ft.
Anon-4056 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 88.3 ft.
Jmechy Got 0 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 0 Swabs 0 Ran 210.5 ft.
Pickledick123 Got 3 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 1 Swabs 0 Ran 455.3 ft.

Round #2 Event log

Anon-4056 Was eliminated @ 11.02
Pickledick123 Got a kill @ 11.02
Anon-2260 Chopped a ball @ 11.27
Anon-4056 Got bonus balled @ 11.40
Pickledick123 Hit a bonus ball @ 11.40
Bot - 1 Took a bounce @ 15.82
Pickledick123 Bounced a player @ 15.82
Bot - 1 Was eliminated @ 16.08
Pickledick123 Got a kill @ 16.08
Pickledick123 Chopped a ball @ 21.98
Anon-2664 Was eliminated @ 23.91
Pickledick123 Got a kill @ 23.91

Round #3 Recap Round length: 0:22 / Team Blue Scored

Bot - 1 Got 3 kills Took 0 bounces Fired 90 shots Reloads 0 Chops 0 Swabs 0 Ran 194.6 ft.
Anon-2664 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 25.3 ft.
Anon-2260 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 199.7 ft.
Anon-4056 Got 0 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 557.6 ft.
Jmechy Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 77.6 ft.
Pickledick123 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 1 Ran 300.7 ft.

Round #3 Event log

Bot - 1 Got a kill @ 2.64
Jmechy Was eliminated @ 2.64
Bot - 1 Got a kill @ 7.69
Anon-2260 Was eliminated @ 7.69
Pickledick123 Swabbed @ 8.29
Bot - 1 Got a kill @ 22.67
Pickledick123 Was eliminated @ 22.67
Bot - 1 Hit a bonus ball @ 22.80
Pickledick123 Got bonus balled @ 22.80
Bot - 1 Hit a bonus ball @ 22.93
Pickledick123 Got bonus balled @ 22.93

Round #4 Recap Round length: 0:34 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 1 Swabs 1 Ran 0.2 ft.
Anon-4056 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 138.2 ft.
Anon-2664 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 8.4 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 134 shots Reloads 0 Chops 1 Swabs 1 Ran 99.1 ft.
Bot - 2 Got 2 kills Took 1 bounces Fired 109 shots Reloads 0 Chops 0 Swabs 0 Ran 84.1 ft.
Anon-2260 Got 0 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 374.9 ft.
Jmechy Got 1 kills Took 0 bounces Fired 159 shots Reloads 0 Chops 0 Swabs 0 Ran 149.7 ft.
Pickledick123 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 226.3 ft.
Anon-1706 Got 1 kills Took 0 bounces Fired 96 shots Reloads 0 Chops 0 Swabs 0 Ran 570.7 ft.

Round #4 Event log

Bot - 1 Took over bot @ 1.97
Bot - 2 Took over bot @ 5.29
Bot - 2 Took a bounce @ 6.89
Pickledick123 Bounced a player @ 6.89
Pickledick123 Was eliminated @ 7.82
Bot - 2 Got a kill @ 7.82
Pickledick123 Got bonus balled @ 7.93
Bot - 2 Hit a bonus ball @ 7.93
Bot - 1 Chopped a ball @ 11.72
Bot - 1 Swabbed @ 17.68
Anon-2260 Was eliminated @ 18.57
Bot - 2 Got a kill @ 18.57
Anon-2260 Got bonus balled @ 18.68
Bot - 2 Hit a bonus ball @ 18.68
Jmechy Got a kill @ 25.96
Anon-1706 Was eliminated @ 25.96
Anon-1706 Took over bot @ 29.94
Jmechy Was eliminated @ 34.19
Anon-1706 Got a kill @ 34.19

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback