2D Paintball
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D5 - Rookie 3v3

by
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 130 Cman 4 3 1.3 Un-ranked 0
#2 101 Bot - 2 4 0 4 N/A 0
#3 24 Anon-1769 2 6 0.3 Un-ranked 0
#4 15 Bot - 1 1 2 0.5 N/A 0
#5 12 Bot - 4 1 1 1 N/A 0
#6 10 Bot - 3 1 1 1 N/A 0
Campaign

2D Paintball Match Log #98500 (12-29-2016 @ 09:31am)

Round #1 Recap Round length: 0:20 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 135.5 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 156 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 151.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 153.4 ft.
Anon-1769 Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 142.7 ft.
Cman Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 260 ft.

Round #1 Event log

Anon-1769 Was eliminated @ 4.57
Cman Got a kill @ 4.57
Anon-1769 Got a kill @ 4.59
Cman Was eliminated @ 4.59
Cman Took over bot @ 6.38
Bot - 1 Was eliminated @ 7.97
Bot - 2 Got a kill @ 7.97
Anon-1769 Took over bot @ 13.72
Bot - 2 Got a kill @ 20.57
Anon-1769 Was eliminated @ 20.57

Round #2 Recap Round length: 0:26 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 190.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 131.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 136.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 139.3 ft.
Anon-1769 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 49.9 ft.
Cman Got 3 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 299.7 ft.

Round #2 Event log

Anon-1769 Got a kill @ 4.90
Cman Was eliminated @ 4.90
Anon-1769 Was eliminated @ 5.39
Cman Got a kill @ 5.39
Bot - 3 Got a kill @ 6.53
Bot - 4 Was eliminated @ 6.53
Cman Took over bot @ 7.97
Anon-1769 Took over bot @ 9.76
Anon-1769 Was eliminated @ 18.75
Cman Got a kill @ 18.75
Anon-1769 Got bonus balled @ 19.08
Cman Hit a bonus ball @ 19.08
Anon-1769 Took over bot @ 25.57
Anon-1769 Was eliminated @ 26.07
Cman Got a kill @ 26.07

Round #3 Recap Round length: 0:37 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 131.2 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 140 shots Reloads 0 Chops 0 Swabs 0 Ran 236.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 139.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 140.7 ft.
Anon-1769 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 267.3 ft.
Cman Got 0 kills Took 1 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 472.1 ft.

Round #3 Event log

Bot - 1 Bounced a player @ 5.63
Cman Took a bounce @ 5.63
Bot - 1 Got a kill @ 5.76
Cman Was eliminated @ 5.76
Bot - 3 Was eliminated @ 5.88
Bot - 4 Got a kill @ 5.88
Bot - 3 Got bonus balled @ 5.98
Bot - 4 Hit a bonus ball @ 5.98
Bot - 3 Got bonus balled @ 6.11
Bot - 4 Hit a bonus ball @ 6.11
Cman Took over bot @ 7.50
Bot - 2 Got a kill @ 7.78
Bot - 1 Was eliminated @ 7.78
Bot - 2 Got a kill @ 36.78
Anon-1769 Was eliminated @ 36.78
Anon-1769 Got bonus balled @ 36.89
Bot - 2 Hit a bonus ball @ 36.89

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback