2D Paintball
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D5 - Rookie 3v3

by
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 132 TKlos 7 2 3.5 Un-ranked 0
#2 88 Anon-7349 1 1 1 Un-ranked 0
#3 66 Bot - 2 1 0 1 N/A 0
#4 30 TBD_Mike 2 3 0.6 Un-ranked 0
#5 16 Imaqtpie 1 3 0.3 Un-ranked 0
#6 0 Bot - 1 0 0 0 N/A 0
#7 0 Anon-7498 0 3 0 Un-ranked 0
Campaign

2D Paintball Match Log #98442 (12-29-2016 @ 07:40am)

Round #1 Recap Round length: 0:10 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
TBD_Mike Got 2 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 64.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 140.4 ft.
TKlos Got 3 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 0 Swabs 0 Ran 117.5 ft.
Anon-7498 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 102.3 ft.
Anon-7349 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 106.7 ft.
Imaqtpie Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 76.1 ft.

Round #1 Event log

Anon-7349 Was eliminated @ 1.12
TBD_Mike Got a kill @ 1.12
TKlos Got a kill @ 1.45
Imaqtpie Was eliminated @ 1.45
TKlos Got a kill @ 2.73
Anon-7498 Was eliminated @ 2.73
TKlos Hit a bonus ball @ 2.75
Anon-7498 Got bonus balled @ 2.75
Anon-7349 Took over bot @ 5.03
TBD_Mike Was eliminated @ 9.73
TKlos Got a kill @ 9.73
TKlos Was eliminated @ 10.12
TBD_Mike Got a kill @ 10.12

Round #2 Recap Round length: 0:09 / Team Blue Scored

TBD_Mike Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 1 Swabs 0 Ran 17.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 145.6 ft.
TKlos Got 1 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 129.9 ft.
Anon-7498 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 64.4 ft.
Anon-7349 Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 220.2 ft.
Imaqtpie Got 1 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 152.5 ft.

Round #2 Event log

TKlos Got a kill @ 0.98
Anon-7498 Was eliminated @ 0.98
TBD_Mike Was eliminated @ 1.19
Anon-7349 Got a kill @ 1.19
TBD_Mike Chopped a ball @ 1.47
TKlos Was eliminated @ 8.02
Imaqtpie Got a kill @ 8.02
TKlos Got bonus balled @ 8.35
Imaqtpie Hit a bonus ball @ 8.35
Bot - 2 Got a kill @ 9.49
Imaqtpie Was eliminated @ 9.49
Bot - 2 Hit a bonus ball @ 9.59
Imaqtpie Got bonus balled @ 9.59

Round #3 Recap Round length: 0:06 / Team Blue Scored

TBD_Mike Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 1 Swabs 0 Ran 67.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 127.8 ft.
TKlos Got 3 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 75.4 ft.
Anon-7498 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 56.5 ft.
Anon-7349 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 141.5 ft.
Imaqtpie Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 81.5 ft.

Round #3 Event log

TKlos Got a kill @ 0.81
Imaqtpie Was eliminated @ 0.81
TKlos Got a kill @ 0.91
Anon-7498 Was eliminated @ 0.91
TKlos Hit a bonus ball @ 0.91
Imaqtpie Got bonus balled @ 0.91
TBD_Mike Chopped a ball @ 6.16
TBD_Mike Was eliminated @ 6.23
TKlos Got a kill @ 6.23

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback