2D Paintball
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D5 - Rookie 3v3

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 152 Jer 5 0 5 Un-ranked 0
#2 81 Anon-8472 2 1 2 Un-ranked 0
#3 66 Anon-7598 1 1 1 Un-ranked 0
#4 16 Anon-7492 1 3 0.3 Un-ranked 0
#5 15 cavanpaint 1 1 1 Un-ranked 0
#6 0 Anon-5257 0 3 0 Un-ranked 0
#7 0 Anon-4925 0 1 0 Un-ranked 0
Campaign

2D Paintball Match Log #98049 (12-28-2016 @ 05:10pm)

Round #1 Recap Round length: 0:46 / Team Red Scored

Jer Got 2 kills Took 0 bounces Fired 199 shots Reloads 0 Chops 0 Swabs 0 Ran 146.4 ft.
Anon-8472 Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 238.1 ft.
Anon-5257 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 205.4 ft.
Anon-7598 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 216 ft.
Anon-4925 Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 166.3 ft.
Anon-7492 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 110.4 ft.

Round #1 Event log

Jer Got a kill @ 8.31
Anon-7492 Was eliminated @ 8.31
Anon-5257 Was eliminated @ 12.87
Jer Got a kill @ 12.87
Anon-8472 Got a kill @ 46.33
Anon-4925 Was eliminated @ 46.33
Anon-8472 Hit a bonus ball @ 46.73
Anon-4925 Got bonus balled @ 46.73

Round #2 Recap Round length: 0:42 / Team Red Scored

Anon-4925 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Jer Got 0 kills Took 0 bounces Fired 128 shots Reloads 0 Chops 0 Swabs 0 Ran 116.5 ft.
Anon-8472 Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 196.3 ft.
Anon-5257 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 107.6 ft.
Anon-7598 Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 255.7 ft.
Anon-7492 Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 183.1 ft.

Round #2 Event log

Anon-8472 Got a kill @ 5.75
Anon-5257 Was eliminated @ 5.75
Anon-8472 Was eliminated @ 19.67
Anon-7492 Got a kill @ 19.67
Anon-8472 Got bonus bounced @ 19.80
Anon-7492 Hit a bonus bounce @ 19.80
Anon-8472 Got bonus balled @ 19.99
Anon-7492 Hit a bonus ball @ 19.99
Anon-7598 Got a kill @ 42.33
Anon-7492 Was eliminated @ 42.33
Anon-7598 Hit a bonus ball @ 42.68
Anon-7492 Got bonus balled @ 42.68

Round #3 Recap Round length: 0:24 / Team Red Scored

Jer Got 3 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 136.3 ft.
Anon-8472 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 138 ft.
Anon-5257 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Anon-7598 Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 94.2 ft.
Anon-7492 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 89.8 ft.
cavanpaint Got 1 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 1 Swabs 1 Ran 206.1 ft.

Round #3 Event log

Anon-7598 Took a bounce @ 1.03
cavanpaint Bounced a player @ 1.03
Anon-7598 Was eliminated @ 1.05
cavanpaint Got a kill @ 1.05
Jer Got a kill @ 6.44
Anon-7492 Was eliminated @ 6.44
Jer Hit a bonus ball @ 6.50
Anon-7492 Got bonus balled @ 6.50
Jer Hit a bonus ball @ 6.59
Anon-7492 Got bonus balled @ 6.59
Jer Got a kill @ 10.10
Anon-5257 Was eliminated @ 10.10
cavanpaint Chopped a ball @ 14.92
cavanpaint Swabbed @ 16.36
Jer Got a kill @ 23.88
cavanpaint Was eliminated @ 23.88

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback