2D Paintball
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D5 - Rookie 3v3

by
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 120 airnomad 3 0 3 Un-ranked 0
#2 106 thegoldenfish 2 0 2 Un-ranked 0
#3 73 Jer 3 2 1.5 Un-ranked 0
#4 31 Anon-1507 2 3 0.6 Un-ranked 0
#5 0 Anon-8928 0 3 0 Un-ranked 0
#6 0 Anon-9204 0 1 0 Un-ranked 0
#7 0 Anon-6242 0 1 0 Un-ranked 0
Campaign

2D Paintball Match Log #98006 (12-28-2016 @ 04:07pm)

Round #1 Recap Round length: 0:25 / Team Blue Scored

Jer Got 1 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 0 Swabs 0 Ran 42.8 ft.
thegoldenfish Got 0 kills Took 0 bounces Fired 109 shots Reloads 0 Chops 1 Swabs 1 Ran 165.3 ft.
Anon-1507 Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 39.1 ft.
Anon-8928 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 143.6 ft.
Anon-9204 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 281.3 ft.
airnomad Got 2 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 197.2 ft.

Round #1 Event log

thegoldenfish Chopped a ball @ 11.36
thegoldenfish Swabbed @ 13.44
Anon-9204 Was eliminated @ 14.12
airnomad Got a kill @ 14.12
Jer Got a kill @ 16.62
Anon-1507 Was eliminated @ 16.62
Jer Hit a bonus ball @ 17.00
Anon-1507 Got bonus balled @ 17.00
Jer Was eliminated @ 17.17
Anon-1507 Got a kill @ 17.17
Jer Got bonus balled @ 17.31
Anon-1507 Hit a bonus ball @ 17.31
Anon-8928 Was eliminated @ 24.87
airnomad Got a kill @ 24.87

Round #2 Recap Round length: 0:16 / Team Blue Scored

Anon-9204 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 7.5 ft.
Jer Got 1 kills Took 0 bounces Fired 97 shots Reloads 0 Chops 1 Swabs 0 Ran 71.6 ft.
thegoldenfish Got 0 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 0 Swabs 0 Ran 164.4 ft.
Anon-1507 Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 238.2 ft.
Anon-8928 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 60.1 ft.
airnomad Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 231.1 ft.

Round #2 Event log

Jer Chopped a ball @ 12.73
Jer Got a kill @ 13.17
Anon-8928 Was eliminated @ 13.17
Jer Hit a bonus ball @ 13.24
Anon-8928 Got bonus balled @ 13.24
Jer Hit a bonus ball @ 13.32
Anon-8928 Got bonus balled @ 13.32
Jer Was eliminated @ 14.50
Anon-1507 Got a kill @ 14.50
Anon-1507 Was eliminated @ 15.83
airnomad Got a kill @ 15.83

Round #3 Recap Round length: 0:11 / Team Blue Scored

Anon-1507 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 100.6 ft.
Jer Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 1 Swabs 0 Ran 26.8 ft.
thegoldenfish Got 2 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 191 ft.
Anon-8928 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 103.7 ft.
Anon-6242 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 189 ft.
airnomad Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 146.4 ft.

Round #3 Event log

Anon-1507 Was eliminated @ 4.60
thegoldenfish Got a kill @ 4.60
Jer Chopped a ball @ 7.08
thegoldenfish Got a kill @ 8.68
Anon-8928 Was eliminated @ 8.68
thegoldenfish Hit a bonus bounce @ 8.79
Anon-8928 Got bonus bounced @ 8.79
thegoldenfish Hit a bonus ball @ 8.82
Anon-8928 Got bonus balled @ 8.82
Jer Got a kill @ 10.80
Anon-6242 Was eliminated @ 10.80

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback