2D Paintball
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D5 - Rookie 3v3

by
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 184 Jer 7 0 7 Un-ranked 0
#2 65 airnomad 1 1 1 Un-ranked 0
#3 65 AllButKind 1 1 1 Un-ranked 0
#4 15 Anon-4845 1 3 0.3 Un-ranked 0
#5 15 Anon-2652 1 3 0.3 Un-ranked 0
#6 0 I_Have_Corn 0 0 0 Un-ranked 0
#7 0 thegoldenfish 0 3 0 Un-ranked 0
Campaign

2D Paintball Match Log #97997 (12-28-2016 @ 03:55pm)

Round #1 Recap Round length: 0:05 / Team Blue Scored

I_Have_Corn Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Jer Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 65.5 ft.
Anon-4845 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 98.3 ft.
Anon-2652 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 123.4 ft.
thegoldenfish Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 17.8 ft.
airnomad Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 80.8 ft.
AllButKind Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 1 Swabs 0 Ran 84.7 ft.

Round #1 Event log

Jer Got a kill @ 2.88
Anon-4845 Was eliminated @ 2.88
Anon-2652 Was eliminated @ 3.26
airnomad Got a kill @ 3.26
AllButKind Chopped a ball @ 5.14
thegoldenfish Was eliminated @ 5.20
AllButKind Got a kill @ 5.20

Round #2 Recap Round length: 0:07 / Team Blue Scored

Jer Got 3 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 46 ft.
Anon-4845 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 9 ft.
Anon-2652 Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 165.5 ft.
thegoldenfish Got 0 kills Took 1 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 30.8 ft.
airnomad Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 52.9 ft.
AllButKind Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 104.3 ft.

Round #2 Event log

Jer Got a kill @ 0.84
Anon-4845 Was eliminated @ 0.84
Jer Hit a bonus bounce @ 0.87
Anon-4845 Got bonus bounced @ 0.87
Jer Hit a bonus ball @ 0.89
Anon-4845 Got bonus balled @ 0.89
Anon-2652 Got a kill @ 1.74
airnomad Was eliminated @ 1.74
Jer Got a kill @ 3.57
Anon-2652 Was eliminated @ 3.57
Jer Bounced a player @ 6.83
thegoldenfish Took a bounce @ 6.83
Jer Got a kill @ 6.83
thegoldenfish Was eliminated @ 6.83
Jer Hit a bonus ball @ 6.93
thegoldenfish Got bonus balled @ 6.93

Round #3 Recap Round length: 0:07 / Team Blue Scored

Jer Got 3 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 58 ft.
Anon-4845 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 103 ft.
Anon-2652 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 114.7 ft.
thegoldenfish Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 113.7 ft.
airnomad Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 58.5 ft.
AllButKind Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 51 ft.

Round #3 Event log

Jer Got a kill @ 1.35
Anon-2652 Was eliminated @ 1.35
Jer Hit a bonus ball @ 1.52
Anon-2652 Got bonus balled @ 1.52
Jer Got a kill @ 3.41
thegoldenfish Was eliminated @ 3.41
Jer Hit a bonus ball @ 3.52
thegoldenfish Got bonus balled @ 3.52
AllButKind Was eliminated @ 3.67
Anon-4845 Got a kill @ 3.67
Jer Got a kill @ 6.70
Anon-4845 Was eliminated @ 6.70

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback