2D Paintball
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3v3 Team Deathmatch

by
34 - 28
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 164 Houghtsauce 15 9 1.6 Un-ranked 0
#2 152 Bot - 3 12 8 1.5 N/A 0
#3 103 Bot - 4 9 9 1 N/A 0
#4 99 Bot - 1 8 12 0.6 N/A 0
#5 96 Bot - 2 9 10 0.9 N/A 0
#6 90 Bot - 5 8 13 0.6 N/A 0
Campaign

2D Paintball Match Log #97388 (12-25-2016 @ 06:27pm)

Round #1 Recap Round length: 3:10 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 31.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 21.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 52.5 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 190 shots Reloads 0 Chops 1 Swabs 0 Ran 114.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 6.3 ft.
Houghtsauce Got 3 kills Took 0 bounces Fired 248 shots Reloads 0 Chops 3 Swabs 2 Ran 157.8 ft.

Round #1 Event log

Houghtsauce Got a kill @ 157.17
Bot - 4 Got a kill @ 157.73
Houghtsauce Chopped a ball @ 161.75
Houghtsauce Chopped a ball @ 162.49
Houghtsauce Got a kill @ 163.77
Houghtsauce Swabbed @ 164.54
Bot - 4 Got a kill @ 169.09
Bot - 4 Hit a bonus ball @ 169.23
Bot - 4 Hit a bonus ball @ 169.33
Houghtsauce Chopped a ball @ 172.20
Houghtsauce Swabbed @ 173.43
Houghtsauce Got a kill @ 178.27
Houghtsauce Hit a bonus ball @ 178.29
Bot - 4 Chopped a ball @ 189.73

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback