2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

Semi-Pro 5v5 👀

by
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 165 Skeet 7 5 1.4 Un-ranked 0
#2 71 kaptainmuffins 4 6 0.6 Un-ranked 0
#3 12 Bot - 1 1 1 1 N/A 0
Campaign

2D Paintball Match Log #9654 (11-15-2015 @ 02:39pm)

Round #1 Recap Round length: 0:11 / Round Draw!

Skeet Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 89.4 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 1 Swabs 1 Ran 151.2 ft.

Round #1 Event log

Bot - 1 Chopped a ball @ 0.71
Bot - 1 Swabbed @ 5.37
Skeet Was eliminated @ 11.38
Bot - 1 Got a kill @ 11.38
Skeet Got bonus balled @ 11.48
Bot - 1 Hit a bonus ball @ 11.48
Skeet Got bonus balled @ 11.55
Bot - 1 Hit a bonus ball @ 11.55
Skeet Got a kill @ 11.59
Bot - 1 Was eliminated @ 11.59

Round #2 Recap Round length: 0:10 / Round Draw!

Bot - 1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
kaptainmuffins Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 109.3 ft.
Skeet Got 1 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 180.2 ft.

Round #2 Event log

Bot - 1 Got bonus balled @ 0.06
Bot - 1 Got bonus balled @ 0.15
kaptainmuffins Got a kill @ 9.81
Skeet Was eliminated @ 9.81
kaptainmuffins Was eliminated @ 9.86
Skeet Got a kill @ 9.86
kaptainmuffins Got bonus balled @ 9.95
Skeet Hit a bonus ball @ 9.95

Round #3 Recap Round length: 0:18 / Round Draw!

kaptainmuffins Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 200.6 ft.
Skeet Got 1 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 192.8 ft.

Round #3 Event log

kaptainmuffins Was eliminated @ 17.49
Skeet Got a kill @ 17.49
kaptainmuffins Got a kill @ 17.90
Skeet Was eliminated @ 17.90

Round #4 Recap Round length: 0:05 / Team Blue Scored

kaptainmuffins Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 128 ft.
Skeet Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 61.3 ft.

Round #4 Event log

kaptainmuffins Got a kill @ 4.82
Skeet Was eliminated @ 4.82

Round #5 Recap Round length: 0:02 / Team Red Scored

kaptainmuffins Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 50 ft.
Skeet Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 74.7 ft.

Round #5 Event log

kaptainmuffins Was eliminated @ 1.60
Skeet Got a kill @ 1.60

Round #6 Recap Round length: 0:07 / Round Draw!

kaptainmuffins Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 34 ft.
Skeet Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 157.9 ft.

Round #6 Event log

kaptainmuffins Was eliminated @ 6.75
Skeet Got a kill @ 6.75
kaptainmuffins Got a kill @ 6.95
Skeet Was eliminated @ 6.95
kaptainmuffins Hit a bonus ball @ 7.11
Skeet Got bonus balled @ 7.11

Round #7 Recap Round length: 0:05 / Team Red Scored

kaptainmuffins Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 87.3 ft.
Skeet Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 119.3 ft.

Round #7 Event log

kaptainmuffins Was eliminated @ 4.92
Skeet Got a kill @ 4.92
kaptainmuffins Got bonus balled @ 5.10
Skeet Hit a bonus ball @ 5.10

Round #8 Recap Round length: 0:02 / Team Red Scored

kaptainmuffins Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 19.5 ft.
Skeet Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 112.9 ft.

Round #8 Event log

kaptainmuffins Was eliminated @ 2.63
Skeet Got a kill @ 2.63
kaptainmuffins Got bonus balled @ 2.72
Skeet Hit a bonus ball @ 2.72

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback