2D Paintball
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3v3 Team Deathmatch

by
36 - 27
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 190 boi 14 13 1 Un-ranked 0
#2 159 Efen1 11 11 1 Un-ranked 0
#3 147 Bot - 1 9 6 1.5 N/A 0
#4 142 Bot - 2 10 3 3.3 N/A 0
#5 140 Bot - 3 9 10 0.9 N/A 0
#6 120 Anon-5464 9 19 0.4 Un-ranked 0
Campaign

2D Paintball Match Log #96344 (12-21-2016 @ 10:05am)

Round #1 Recap Round length: 3:10 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 1 Swabs 0 Ran 35.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 1 Swabs 1 Ran 53.6 ft.
Anon-5464 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 85.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 1 Swabs 1 Ran 58.4 ft.
Efen1 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 93.8 ft.
boi Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 98.2 ft.

Round #1 Event log

Bot - 3 Chopped a ball @ 177.58
Bot - 2 Chopped a ball @ 181.63
Bot - 1 Chopped a ball @ 182.98
Bot - 3 Swabbed @ 183.03
Bot - 2 Swabbed @ 186.82

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback