2D Paintball
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3v3 Team Deathmatch

by
44 - 30
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 226 Bot - 1 15 4 3.7 N/A 0
#2 216 Duck1020 16 15 1 Un-ranked 0
#3 214 Bot - 2 15 14 1 N/A 0
#4 163 beastdogs101 12 11 1 Un-ranked 0
#5 106 Willi85 7 11 0.6 Un-ranked 0
#6 83 warriors11 8 18 0.4 Un-ranked 0
Campaign

2D Paintball Match Log #96289 (12-21-2016 @ 07:32am)

Round #1 Recap Round length: 3:10 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 203 shots Reloads 0 Chops 1 Swabs 1 Ran 180.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 47.8 ft.
beastdogs101 Got 2 kills Took 0 bounces Fired 96 shots Reloads 0 Chops 1 Swabs 0 Ran 388.3 ft.
Duck1020 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Willi85 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 79.1 ft.
warriors11 Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.

Round #1 Event log

Bot - 1 Got a kill @ 159.77
Bot - 1 Hit a bonus ball @ 159.84
Bot - 1 Got a kill @ 171.50
beastdogs101 Bounced a player @ 173.14
beastdogs101 Chopped a ball @ 174.55
Bot - 1 Chopped a ball @ 175.50
beastdogs101 Got a kill @ 180.54
Bot - 1 Swabbed @ 181.10
warriors11 Got a kill @ 186.07
warriors11 Hit a bonus ball @ 186.37
beastdogs101 Got a kill @ 188.39
warriors11 Was eliminated @ 188.39

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback