2D Paintball
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3v3 Team Deathmatch

by
29 - 23
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 142 kingcreswell 12 4 3 Un-ranked 0
#2 107 Bot - 5 9 6 1.5 N/A 0
#3 104 Bot - 1 8 11 0.7 N/A 0
#4 90 Bot - 2 8 9 0.8 N/A 0
#5 89 Bot - 4 8 10 0.8 N/A 0
#6 48 Bot - 3 6 11 0.5 N/A 0
Campaign

2D Paintball Match Log #96153 (12-20-2016 @ 05:35pm)

Round #1 Recap Round length: 3:10 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 392 shots Reloads 0 Chops 0 Swabs 0 Ran 223.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 54.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 69.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 62.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 125 shots Reloads 0 Chops 0 Swabs 0 Ran 97.7 ft.
kingcreswell Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 45.9 ft.

Round #1 Event log

Bot - 1 Got a kill @ 172.65
Bot - 3 Was eliminated @ 187.71
kingcreswell Got a kill @ 187.71
Bot - 3 Got bonus balled @ 187.89
kingcreswell Hit a bonus ball @ 187.89

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback