2D Paintball
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D5 - Rookie 3v3

by
0 - 5
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 211 Polar16 11 2 5.5 Un-ranked 0
#2 126 Bot - 2 2 1 2 N/A 0
#3 106 Bot - 4 2 0 2 N/A 0
#4 50 SoccerStar1053 0 0 0 Un-ranked 0
#5 26 Anon-2667 2 7 0.2 Un-ranked 0
#6 10 Bot - 1 1 4 0.2 N/A 0
#7 0 Bot - 3 0 4 0 N/A 0
Campaign

2D Paintball Match Log #92266 (12-08-2016 @ 02:41pm)

Round #1 Recap Round length: 0:03 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 125.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 150.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 133.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 155.3 ft.
Anon-2667 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 108.2 ft.
Polar16 Got 2 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 67.3 ft.

Round #1 Event log

Bot - 3 Was eliminated @ 0.84
Polar16 Got a kill @ 0.84
Bot - 4 Got a kill @ 1.68
Anon-2667 Was eliminated @ 1.68
Bot - 1 Was eliminated @ 2.71
Polar16 Got a kill @ 2.71

Round #2 Recap Round length: 0:18 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 1 Swabs 1 Ran 165.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 1 Swabs 0 Ran 131.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 146.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 158.9 ft.
Anon-2667 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 1 Swabs 0 Ran 187.2 ft.
Polar16 Got 3 kills Took 0 bounces Fired 117 shots Reloads 0 Chops 0 Swabs 0 Ran 169.1 ft.

Round #2 Event log

Bot - 3 Was eliminated @ 3.04
Polar16 Got a kill @ 3.04
Bot - 3 Got bonus balled @ 3.14
Polar16 Hit a bonus ball @ 3.14
Bot - 3 Got bonus balled @ 3.19
Polar16 Hit a bonus ball @ 3.19
Bot - 1 Got a kill @ 3.20
Bot - 2 Was eliminated @ 3.20
Bot - 2 Chopped a ball @ 3.47
Bot - 1 Chopped a ball @ 4.65
Anon-2667 Chopped a ball @ 8.27
Bot - 1 Swabbed @ 11.12
Bot - 1 Was eliminated @ 15.30
Polar16 Got a kill @ 15.30
Anon-2667 Was eliminated @ 18.31
Polar16 Got a kill @ 18.31

Round #3 Recap Round length: 0:19 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 138.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 182.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 155.7 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 173.4 ft.
Anon-2667 Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 179 ft.
Polar16 Got 2 kills Took 0 bounces Fired 133 shots Reloads 0 Chops 0 Swabs 0 Ran 201.8 ft.

Round #3 Event log

Bot - 4 Got a kill @ 2.38
Anon-2667 Was eliminated @ 2.38
Bot - 4 Hit a bonus ball @ 2.51
Anon-2667 Got bonus balled @ 2.51
Anon-2667 Took over bot @ 5.56
Bot - 3 Was eliminated @ 10.45
Polar16 Got a kill @ 10.45
Bot - 3 Got bonus balled @ 10.51
Polar16 Hit a bonus ball @ 10.51
Anon-2667 Got a kill @ 18.36
Polar16 Was eliminated @ 18.36
Anon-2667 Was eliminated @ 18.67
Polar16 Got a kill @ 18.67

Round #4 Recap Round length: 0:16 / Team Blue Scored

Bot - 4 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.1 ft.
Bot - 1 Got 0 kills Took 1 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 169.4 ft.
SoccerStar1053 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 175.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 1 Swabs 1 Ran 152.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 150.3 ft.
Anon-2667 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 193.8 ft.
Polar16 Got 2 kills Took 0 bounces Fired 107 shots Reloads 0 Chops 0 Swabs 0 Ran 164.6 ft.

Round #4 Event log

Bot - 2 Chopped a ball @ 4.79
Bot - 3 Was eliminated @ 7.00
Polar16 Got a kill @ 7.00
Bot - 3 Got bonus balled @ 7.16
Polar16 Hit a bonus ball @ 7.16
Bot - 3 Got bonus balled @ 7.26
Polar16 Hit a bonus ball @ 7.26
Bot - 1 Took a bounce @ 9.40
Polar16 Bounced a player @ 9.40
Bot - 1 Was eliminated @ 10.56
Polar16 Got a kill @ 10.56
Bot - 2 Swabbed @ 11.30
Bot - 2 Got a kill @ 16.12
Anon-2667 Was eliminated @ 16.12

Round #5 Recap Round length: 0:14 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 143.4 ft.
SoccerStar1053 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 188.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 183.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 119 ft.
Anon-2667 Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 174.7 ft.
Polar16 Got 2 kills Took 0 bounces Fired 113 shots Reloads 0 Chops 0 Swabs 0 Ran 217.9 ft.

Round #5 Event log

Anon-2667 Was eliminated @ 5.20
Polar16 Got a kill @ 5.20
Bot - 1 Was eliminated @ 8.46
Bot - 2 Got a kill @ 8.46
Bot - 1 Got bonus balled @ 8.72
Bot - 2 Hit a bonus ball @ 8.72
Anon-2667 Took over bot @ 9.34
Anon-2667 Was eliminated @ 14.00
Polar16 Got a kill @ 14.00
Anon-2667 Got bonus balled @ 14.20
Polar16 Hit a bonus ball @ 14.20
Anon-2667 Got a kill @ 14.20
Polar16 Was eliminated @ 14.20

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback