2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

3v3 Team Deathmatch

by
12 - 21
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 101 Bot - 3 8 6 1.3 N/A 0
#2 93 Bot - 5 6 2 3 N/A 0
#3 84 Bot - 1 6 4 1.5 N/A 0
#4 61 Bot - 4 8 11 0.7 N/A 0
#5 56 Bot - 2 4 5 0.8 N/A 0
#6 17 keaton 0 4 0 Un-ranked 0
Campaign

2D Paintball Match Log #85977 (11-18-2016 @ 11:55am)

Round #1 Recap Round length: 3:10 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 34 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 9.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 104 shots Reloads 0 Chops 1 Swabs 1 Ran 73.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 1 Swabs 0 Ran 35.8 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 48.6 ft.
keaton Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

Bot - 3 Got a kill @ 179.00
Bot - 3 Chopped a ball @ 179.96
Bot - 1 Got a kill @ 185.11
Bot - 4 Chopped a ball @ 185.57
Bot - 3 Swabbed @ 185.64
Bot - 4 Was eliminated @ 189.91
Bot - 5 Got a kill @ 189.91

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback