2D Paintball
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[ TEST ROOM ]

by
43 - 31
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 306 Anon-3926 20 13 1.5 Un-ranked 0
#2 304 jeffy 22 18 1.2 Un-ranked 0
#3 182 Anon-8260 16 31 0.5 Un-ranked 0
#4 17 Bot - 1 1 0 1 N/A 0
Campaign

2D Paintball Match Log #81753 (10-28-2016 @ 04:51am)

Round #1 Recap Round length: 3:10 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 145.1 ft.
Anon-8260 Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 1 Swabs 0 Ran 53.4 ft.
jeffy Got 2 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 173.7 ft.
Anon-3926 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 137.3 ft.

Round #1 Event log

Bot - 1 Got a kill @ 8.15
Bot - 1 Hit a bonus ball @ 8.28
Bot - 1 Hit a bonus ball @ 8.40
jeffy Got a kill @ 181.12
Anon-8260 Chopped a ball @ 184.46
Anon-8260 Was eliminated @ 188.61
jeffy Got a kill @ 188.61
Anon-8260 Got a kill @ 188.85
jeffy Was eliminated @ 188.85

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback