2D Paintball
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Semi-Pro 5v5 👀

by
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 120 riceboy927 3 2 1.5 Un-ranked 0
#2 81 Jakethemayor 2 3 0.6 Un-ranked 0
Campaign

2D Paintball Match Log #8130 (11-10-2015 @ 12:16am)

Round #1 Recap Round length: 0:24 / Team Blue Scored

Jakethemayor Got 1 kills Took 0 bounces Fired 127 shots Reloads 0 Chops 0 Swabs 1 Ran 241.6 ft.
riceboy927 Got 0 kills Took 0 bounces Fired 167 shots Reloads 0 Chops 0 Swabs 1 Ran 162.7 ft.

Round #1 Event log

Jakethemayor Swabbed @ 18.45
riceboy927 Swabbed @ 22.59
riceboy927 Was eliminated @ 24.63
Jakethemayor Got a kill @ 24.63
Jakethemayor Hit a bonus ball @ 24.74
riceboy927 Got bonus balled @ 24.74

Round #2 Recap Round length: 0:06 / Team Red Scored

Jakethemayor Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 103.1 ft.
riceboy927 Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 131.8 ft.

Round #2 Event log

Jakethemayor Was eliminated @ 5.54
riceboy927 Got a kill @ 5.54

Round #3 Recap Round length: 0:05 / Team Blue Scored

Jakethemayor Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 82.5 ft.
riceboy927 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 148.6 ft.

Round #3 Event log

Jakethemayor Got a kill @ 4.91
riceboy927 Was eliminated @ 4.91

Round #4 Recap Round length: 0:07 / Team Red Scored

Jakethemayor Got 0 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 77.2 ft.
riceboy927 Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 146 ft.

Round #4 Event log

Jakethemayor Was eliminated @ 7.39
riceboy927 Got a kill @ 7.39

Round #5 Recap Round length: 0:04 / Team Red Scored

Jakethemayor Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 71.5 ft.
riceboy927 Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 30 ft.

Round #5 Event log

Jakethemayor Was eliminated @ 3.61
riceboy927 Got a kill @ 3.61

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback