2D Paintball
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[ TEST ROOM ]

by
24 - 21
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 122 Bot - 4 11 8 1.3 N/A 0
#2 105 Bot - 2 9 7 1.2 N/A 0
#3 102 Bot - 1 8 8 1 N/A 0
#4 77 Bot - 3 5 5 1 N/A 0
#5 73 Bot - 5 8 11 0.7 N/A 0
#6 54 riolacuna 4 6 0.6 Un-ranked 0
Campaign

2D Paintball Match Log #73503 (09-24-2016 @ 04:38pm)

Round #1 Recap Round length: 3:10 / Round Draw!

Bot - 1 Got 1 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 1 Swabs 1 Ran 65.5 ft.
riolacuna Got 2 kills Took 0 bounces Fired 94 shots Reloads 0 Chops 0 Swabs 0 Ran 40.4 ft.
Bot - 2 Got 3 kills Took 0 bounces Fired 149 shots Reloads 0 Chops 0 Swabs 0 Ran 169.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 30.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 22 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 55 ft.

Round #1 Event log

riolacuna Got a kill @ 169.27
Bot - 2 Got a kill @ 172.38
riolacuna Got a kill @ 177.46
riolacuna Hit a bonus ball @ 177.46
Bot - 1 Chopped a ball @ 178.57
Bot - 1 Got a kill @ 179.13
Bot - 2 Got a kill @ 181.95
Bot - 1 Swabbed @ 185.23
Bot - 5 Got a kill @ 185.48
Bot - 5 Hit a bonus ball @ 185.65
Bot - 2 Got a kill @ 189.61
Bot - 5 Was eliminated @ 189.61

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback