2D Paintball
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D5 - Rookie 3v3

A Crazy Snake Field by wonderdoodle
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 151 Bot - 2 5 0 5 N/A 0
#2 102 Bot - 4 4 1 4 N/A 0
#3 75 Anon-4968 0 0 0 Un-ranked 1
#4 2 Tcastro28 1 7 0.1 Un-ranked 1
#5 0 Bot - 1 0 2 0 N/A 0
#6 0 Bot - 3 0 0 0 N/A 0
Campaign

2D Paintball Match Log #713934 (03-10-2025 @ 01:01pm)

Round #1 Recap Round length: 0:43 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 212.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 126 shots Reloads 0 Chops 0 Swabs 0 Ran 969.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 1 Swabs 1 Ran 212.5 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 0 Swabs 0 Ran 211.9 ft.
Anon-4968 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Tcastro28 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 136.6 ft.

Round #1 Event log

Bot - 3 Chopped a ball @ 2.94
Bot - 4 Got a kill @ 12.58
Tcastro28 Was eliminated @ 12.58
Bot - 4 Hit a bonus ball @ 12.74
Tcastro28 Got bonus balled @ 12.74
Bot - 1 Was eliminated @ 35.18
Bot - 4 Got a kill @ 35.18
Bot - 1 Got bonus balled @ 35.31
Bot - 4 Hit a bonus ball @ 35.31
Bot - 3 Swabbed @ 36.55
Tcastro28 Took over bot @ 37.07
Bot - 2 Got a kill @ 42.92
Tcastro28 Was eliminated @ 42.92
Round Ended @ 43.35

Round #2 Recap Round length: 1:06 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 131.6 ft.
Bot - 2 Got 3 kills Took 0 bounces Fired 112 shots Reloads 0 Chops 0 Swabs 0 Ran 333.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 133.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 139 shots Reloads 0 Chops 0 Swabs 0 Ran 285.2 ft.
Anon-4968 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Tcastro28 Got 0 kills Took 1 bounces Fired 69 shots Reloads 0 Chops 1 Swabs 0 Ran 219.4 ft.

Round #2 Event log

Bot - 2 Bounced a player @ 2.07
Tcastro28 Took a bounce @ 2.07
Bot - 2 Got a kill @ 2.67
Tcastro28 Was eliminated @ 2.67
Bot - 2 Hit a bonus ball @ 2.82
Tcastro28 Got bonus balled @ 2.82
Tcastro28 Took over bot @ 4.73
Bot - 2 Got a kill @ 4.91
Tcastro28 Was eliminated @ 4.91
Tcastro28 Took over bot @ 6.92
Tcastro28 Chopped a ball @ 16.14
Bot - 2 Got a kill @ 66.36
Tcastro28 Was eliminated @ 66.36
Round Ended @ 66.78

Round #3 Recap Round length: 0:25 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 146.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 0 Swabs 0 Ran 225.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 177.4 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 190.9 ft.
Anon-4968 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Tcastro28 Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 293.3 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 1.44
Bot - 4 Got a kill @ 1.44
Bot - 4 Was eliminated @ 11.42
Tcastro28 Got a kill @ 11.42
Tcastro28 Was eliminated @ 11.87
Bot - 4 Got a kill @ 11.87
Tcastro28 Traded out @ 11.87
Bot - 4 Got the trade @ 11.87
Tcastro28 Took over bot @ 14.30
Tcastro28 Was eliminated @ 24.82
Bot - 2 Got a kill @ 24.82
Round Ended @ 25.25

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback