2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 101 Bot - 2 4 2 2 N/A 0
#2 97 Bot - 1 4 2 2 N/A 0
#3 73 paintballer_15 5 5 1 Un-ranked 2
#4 67 Bot - 4 3 3 1 N/A 0
#5 11 Bot - 3 1 2 0.5 N/A 0
#6 10 Bot - 5 1 4 0.2 N/A 0
#7 0 Bot - 6 0 0 0 N/A 0
Campaign

2D Paintball Match Log #713148 (02-26-2025 @ 02:47pm)

Round #1 Recap Round length: 1:11 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 143.2 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 178 shots Reloads 0 Chops 2 Swabs 1 Ran 369.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 162.7 ft.
paintballer_15 Got 2 kills Took 0 bounces Fired 187 shots Reloads 1 Chops 0 Swabs 0 Ran 129.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 106 shots Reloads 0 Chops 1 Swabs 1 Ran 235.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 130.8 ft.

Round #1 Event log

Bot - 4 Chopped a ball @ 1.76
Bot - 1 Got a kill @ 5.55
Bot - 5 Was eliminated @ 5.55
Bot - 5 Got bonus balled @ 5.68
Bot - 1 Hit a bonus ball @ 5.68
Bot - 4 Swabbed @ 8.18
Bot - 2 Got a kill @ 8.47
paintballer_15 Was eliminated @ 8.47
paintballer_15 Got a kill @ 8.70
Bot - 1 Was eliminated @ 8.70
paintballer_15 Took over bot @ 13.17
Bot - 2 Chopped a ball @ 27.57
Bot - 2 Swabbed @ 32.80
paintballer_15 Got a kill @ 43.09
Bot - 4 Was eliminated @ 43.09
paintballer_15 Reloaded @ 47.64
Bot - 2 Chopped a ball @ 68.47
Bot - 2 Got a kill @ 71.47
paintballer_15 Was eliminated @ 71.47
Round Ended @ 71.90

Round #2 Recap Round length: 1:16 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 1 Swabs 0 Ran 169.7 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 286 shots Reloads 1 Chops 2 Swabs 2 Ran 358.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 0 Swabs 0 Ran 179.8 ft.
paintballer_15 Got 3 kills Took 0 bounces Fired 220 shots Reloads 1 Chops 1 Swabs 0 Ran 182.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 0 Swabs 0 Ran 183.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 175.2 ft.

Round #2 Event log

paintballer_15 Chopped a ball @ 8.22
Bot - 5 Bounced a player @ 9.98
Bot - 2 Took a bounce @ 9.98
Bot - 5 Was eliminated @ 10.24
Bot - 1 Got a kill @ 10.24
Bot - 1 Chopped a ball @ 11.47
Bot - 1 Was eliminated @ 13.96
paintballer_15 Got a kill @ 13.96
Bot - 3 Was eliminated @ 18.93
Bot - 4 Got a kill @ 18.93
Bot - 2 Chopped a ball @ 20.92
Bot - 4 Was eliminated @ 21.43
paintballer_15 Got a kill @ 21.43
Bot - 4 Got bonus balled @ 21.48
paintballer_15 Hit a bonus ball @ 21.48
Bot - 2 Swabbed @ 27.18
Bot - 2 Chopped a ball @ 31.29
Bot - 2 Swabbed @ 37.53
Bot - 2 Reloaded @ 42.88
paintballer_15 Reloaded @ 66.71
Bot - 2 Was eliminated @ 75.78
paintballer_15 Got a kill @ 75.78
paintballer_15 Hit a bonus ball @ 76.03
Bot - 2 Got bonus balled @ 76.03
Round Ended @ 76.13

Round #3 Recap Round length: 0:13 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 183.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 186 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 162 ft.
paintballer_15 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 187.8 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 1 Swabs 1 Ran 181.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 163.2 ft.

Round #3 Event log

paintballer_15 Was eliminated @ 3.81
Bot - 4 Got a kill @ 3.81
Bot - 4 Chopped a ball @ 6.21
paintballer_15 Took over bot @ 6.90
Bot - 2 Got a kill @ 7.77
Bot - 5 Was eliminated @ 7.77
Bot - 4 Swabbed @ 11.16
paintballer_15 Was eliminated @ 13.62
Bot - 4 Got a kill @ 13.62
paintballer_15 Got bonus balled @ 13.76
Bot - 4 Hit a bonus ball @ 13.76
paintballer_15 Got bonus balled @ 13.89
Bot - 4 Hit a bonus ball @ 13.89
Round Ended @ 13.92

Round #4 Recap Round length: 0:21 / Team Red Scored

paintballer_15 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 121.5 ft.
Bot - 1 Got 2 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 0 Swabs 0 Ran 180.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 1 Swabs 0 Ran 138.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 181.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 88 shots Reloads 0 Chops 0 Swabs 0 Ran 170.1 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 149 ft.
Bot - 6 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #4 Event log

Bot - 2 Chopped a ball @ 1.13
Bot - 5 Got a kill @ 1.52
Bot - 2 Was eliminated @ 1.52
Bot - 5 Was eliminated @ 1.63
Bot - 2 Got a kill @ 1.63
Bot - 2 Got the trade @ 1.63
Bot - 5 Traded out @ 1.63
Bot - 5 Got bonus balled @ 1.88
Bot - 2 Hit a bonus ball @ 1.88
paintballer_15 Was eliminated @ 13.64
Bot - 1 Got a kill @ 13.64
paintballer_15 Got bonus balled @ 13.78
Bot - 1 Hit a bonus ball @ 13.78
Bot - 6 Took over bot @ 19.95
Bot - 3 Got a kill @ 20.33
Bot - 4 Was eliminated @ 20.33
Bot - 4 Got bonus balled @ 20.43
Bot - 3 Hit a bonus ball @ 20.43
Bot - 3 Was eliminated @ 21.52
Bot - 1 Got a kill @ 21.52
Round Ended @ 21.94

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback