2D Paintball
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1v1 - King of the Hill

Angle 1v1 by Stanislav2000
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 121 fuckucrackbaby 5 3 1.6 Un-ranked 8
#2 121 queermonkey69 5 3 1.6 Un-ranked 7
#3 62 fuckucrackbaby 3 5 0.6 Un-ranked 8
#4 61 queermonkey69 3 5 0.6 Un-ranked 7
Campaign

2D Paintball Match Log #709367 (01-05-2025 @ 03:14pm)

Round #1 Recap Round length: 0:01 / Team Red Scored

queermonkey69 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
fuckucrackbaby Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 1 Swabs 0 Ran 6.2 ft.
queermonkey69 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 105.6 ft.
fuckucrackbaby Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 129.5 ft.

Round #1 Event log

fuckucrackbaby Chopped a ball @ 0.00
queermonkey69 Got a kill @ 1.49
fuckucrackbaby Was eliminated @ 1.49
Round Ended @ 1.91

Round #2 Recap Round length: 0:06 / Round Draw!

queermonkey69 Got 1 kills Took 1 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 156 ft.
fuckucrackbaby Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 187.1 ft.

Round #2 Event log

fuckucrackbaby Bounced a player @ 3.25
queermonkey69 Took a bounce @ 3.25
queermonkey69 Was eliminated @ 6.03
fuckucrackbaby Got a kill @ 6.03
queermonkey69 Got the trade @ 6.09
queermonkey69 Got a kill @ 6.09
fuckucrackbaby Was eliminated @ 6.09
fuckucrackbaby Traded out @ 6.09
Round Ended @ 6.45

Round #3 Recap Round length: 0:06 / Team Blue Scored

queermonkey69 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 117.7 ft.
fuckucrackbaby Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 143.6 ft.

Round #3 Event log

queermonkey69 Was eliminated @ 6.28
fuckucrackbaby Got a kill @ 6.28
queermonkey69 Got bonus balled @ 6.37
fuckucrackbaby Hit a bonus ball @ 6.37
queermonkey69 Got bonus balled @ 6.45
fuckucrackbaby Hit a bonus ball @ 6.45
Round Ended @ 6.53

Round #4 Recap Round length: 0:08 / Team Red Scored

queermonkey69 Got 1 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 119.1 ft.
fuckucrackbaby Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 120.1 ft.

Round #4 Event log

queermonkey69 Got a kill @ 8.16
fuckucrackbaby Was eliminated @ 8.16
Round Ended @ 8.59

Round #5 Recap Round length: 0:13 / Round Draw!

queermonkey69 Got 1 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 1 Swabs 1 Ran 150.3 ft.
fuckucrackbaby Got 1 kills Took 0 bounces Fired 70 shots Reloads 1 Chops 1 Swabs 1 Ran 163.4 ft.

Round #5 Event log

fuckucrackbaby Chopped a ball @ 1.70
fuckucrackbaby Swabbed @ 3.49
queermonkey69 Chopped a ball @ 5.19
queermonkey69 Swabbed @ 6.85
fuckucrackbaby Reloaded @ 10.38
queermonkey69 Was eliminated @ 12.68
fuckucrackbaby Got a kill @ 12.68
queermonkey69 Got a kill @ 12.71
queermonkey69 Got the trade @ 12.71
fuckucrackbaby Traded out @ 12.71
fuckucrackbaby Was eliminated @ 12.71
Round Ended @ 13.09

Round #6 Recap Round length: 0:20 / Team Red Scored

queermonkey69 Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 189.7 ft.
fuckucrackbaby Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 238.8 ft.

Round #6 Event log

queermonkey69 Got a kill @ 20.34
fuckucrackbaby Was eliminated @ 20.34
queermonkey69 Hit a bonus ball @ 20.43
fuckucrackbaby Got bonus balled @ 20.43
Round Ended @ 20.61

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback