2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 147 Vitrot 7 3 2.3 Un-ranked 1
#2 90 Bot - 1 3 1 3 N/A 0
#3 75 airsoft_fun 2 3 0.6 Un-ranked 13
#4 74 digoblin 4 6 0.6 Un-ranked 4
#5 73 Bot - 3 2 3 0.6 N/A 0
#6 50 Bot - 2 2 3 0.6 N/A 0
#7 0 Bot - 4 0 1 0 N/A 0
Campaign

2D Paintball Match Log #705452 (11-05-2024 @ 07:46am)

Round #1 Recap Round length: 0:13 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 157.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 161.8 ft.
Bot - 3 Got 1 kills Took 1 bounces Fired 49 shots Reloads 0 Chops 1 Swabs 0 Ran 169.8 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 162.3 ft.
Vitrot Got 2 kills Took 0 bounces Fired 109 shots Reloads 0 Chops 1 Swabs 0 Ran 146.8 ft.
airsoft_fun Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 71.3 ft.

Round #1 Event log

Bot - 4 Was eliminated @ 5.26
Vitrot Got a kill @ 5.26
Vitrot Chopped a ball @ 7.28
Bot - 3 Chopped a ball @ 9.57
Bot - 1 Was eliminated @ 10.16
Vitrot Got a kill @ 10.16
Bot - 2 Bounced a player @ 10.78
Bot - 3 Took a bounce @ 10.78
Bot - 2 Was eliminated @ 12.99
Bot - 3 Got a kill @ 12.99
Bot - 2 Got bonus balled @ 13.13
Bot - 3 Hit a bonus ball @ 13.13
Bot - 2 Got bonus balled @ 13.25
Bot - 3 Hit a bonus ball @ 13.25
Round Ended @ 13.28

Round #2 Recap Round length: 0:07 / Team Red Scored

Bot - 4 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 160.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 160.8 ft.
Bot - 3 Got 1 kills Took 1 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 159.7 ft.
Vitrot Got 2 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 154 ft.
airsoft_fun Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 84 ft.
digoblin Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 87.1 ft.

Round #2 Event log

Vitrot Got a kill @ 1.88
digoblin Was eliminated @ 1.88
digoblin Took over bot @ 6.39
Bot - 1 Bounced a player @ 6.50
Bot - 3 Took a bounce @ 6.50
Bot - 2 Was eliminated @ 7.31
Bot - 3 Got a kill @ 7.31
Vitrot Got a kill @ 7.41
digoblin Was eliminated @ 7.41
Bot - 2 Got bonus balled @ 7.44
Bot - 3 Hit a bonus ball @ 7.44
Vitrot Was eliminated @ 7.49
digoblin Got a kill @ 7.49
Vitrot Traded out @ 7.49
digoblin Got the trade @ 7.49
Round Ended @ 7.83

Round #3 Recap Round length: 0:32 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 120 shots Reloads 0 Chops 0 Swabs 0 Ran 202.1 ft.
Bot - 2 Got 1 kills Took 1 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 149.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 143.5 ft.
Vitrot Got 1 kills Took 0 bounces Fired 180 shots Reloads 1 Chops 1 Swabs 0 Ran 245.5 ft.
airsoft_fun Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 115.8 ft.
digoblin Got 0 kills Took 0 bounces Fired 119 shots Reloads 0 Chops 0 Swabs 0 Ran 356.2 ft.

Round #3 Event log

Bot - 1 Got a kill @ 1.46
Bot - 3 Was eliminated @ 1.46
Bot - 2 Got a kill @ 2.27
airsoft_fun Was eliminated @ 2.27
Vitrot Got a kill @ 6.49
digoblin Was eliminated @ 6.49
digoblin Got bonus balled @ 6.82
Vitrot Hit a bonus ball @ 6.82
Bot - 2 Took a bounce @ 7.92
Vitrot Bounced a player @ 7.92
digoblin Took over bot @ 8.98
Vitrot Chopped a ball @ 19.02
Vitrot Reloaded @ 28.76
Bot - 1 Got a kill @ 31.60
Vitrot Was eliminated @ 31.60
Round Ended @ 32.03

Round #4 Recap Round length: 0:02 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 147.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 130.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 123.9 ft.
Vitrot Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 98.8 ft.
airsoft_fun Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 96.7 ft.
digoblin Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 93.3 ft.

Round #4 Event log

airsoft_fun Got a kill @ 1.00
digoblin Was eliminated @ 1.00
airsoft_fun Was eliminated @ 1.02
digoblin Got a kill @ 1.02
airsoft_fun Traded out @ 1.02
digoblin Got the trade @ 1.02
Bot - 1 Got a kill @ 1.55
Vitrot Was eliminated @ 1.55
Bot - 2 Got a kill @ 2.29
Bot - 3 Was eliminated @ 2.29
Round Ended @ 2.72

Round #5 Recap Round length: 0:17 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 124.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 1 Swabs 1 Ran 144.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 147.9 ft.
Vitrot Got 2 kills Took 0 bounces Fired 143 shots Reloads 0 Chops 0 Swabs 0 Ran 243.8 ft.
airsoft_fun Got 1 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 176.7 ft.
digoblin Got 2 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 162 ft.

Round #5 Event log

Bot - 2 Chopped a ball @ 1.19
Bot - 3 Was eliminated @ 1.57
digoblin Got a kill @ 1.57
Vitrot Got a kill @ 2.15
digoblin Was eliminated @ 2.15
digoblin Took over bot @ 4.34
Bot - 2 Swabbed @ 6.00
Bot - 2 Was eliminated @ 6.68
airsoft_fun Got a kill @ 6.68
airsoft_fun Was eliminated @ 12.36
digoblin Got a kill @ 12.36
Vitrot Got a kill @ 17.26
digoblin Was eliminated @ 17.26
Vitrot Hit a bonus ball @ 17.46
digoblin Got bonus balled @ 17.46
Round Ended @ 17.58

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback