2D Paintball
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Place Score Player Kills Deaths K/D Ratio Rank Level
#1 113 AceDabber 6 4 1.5 Un-ranked 10
#2 93 Bot - 4 4 1 4 N/A 0
#3 86 Bot - 2 1 0 1 N/A 0
#4 68 Bot - 5 3 4 0.7 N/A 0
#5 56 Bot - 3 2 3 0.6 N/A 0
#6 0 Bot - 1 0 4 0 N/A 0
Tournament

2D Paintball Match Log #704479 (10-19-2024 @ 08:00am)

Round #1 Recap Round length: 0:14 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 153.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 96 shots Reloads 0 Chops 0 Swabs 0 Ran 163.2 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 38 shots Reloads 0 Chops 1 Swabs 0 Ran 159.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 144.1 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 171.3 ft.
AceDabber Got 1 kills Took 0 bounces Fired 89 shots Reloads 1 Chops 0 Swabs 0 Ran 47.8 ft.

Round #1 Event log

Bot - 3 Chopped a ball @ 3.00
Bot - 3 Was eliminated @ 8.00
AceDabber Got a kill @ 8.00
AceDabber Reloaded @ 10.04
Bot - 1 Was eliminated @ 12.64
Bot - 2 Got a kill @ 12.64
Bot - 1 Got bonus balled @ 12.71
Bot - 2 Hit a bonus ball @ 12.71
Bot - 1 Got bonus balled @ 12.86
Bot - 4 Hit a bonus ball @ 12.86
Bot - 4 Got a kill @ 14.21
Bot - 5 Was eliminated @ 14.21
Bot - 4 Hit a bonus ball @ 14.51
Bot - 5 Got bonus balled @ 14.51
Round Ended @ 14.58

Round #2 Recap Round length: 0:09 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 145.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 1 Swabs 0 Ran 155.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 140.1 ft.
Bot - 4 Got 3 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 193.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 136.5 ft.
AceDabber Got 0 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 106.5 ft.

Round #2 Event log

Bot - 4 Bounced a player @ 1.39
Bot - 1 Took a bounce @ 1.39
Bot - 1 Was eliminated @ 1.40
Bot - 4 Got a kill @ 1.40
Bot - 4 Got a kill @ 5.00
Bot - 5 Was eliminated @ 5.00
Bot - 4 Hit a bonus ball @ 5.19
Bot - 5 Got bonus balled @ 5.19
Bot - 2 Chopped a ball @ 8.46
Bot - 3 Was eliminated @ 8.77
Bot - 4 Got a kill @ 8.77
Round Ended @ 9.19

Round #3 Recap Round length: 0:58 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 92 shots Reloads 0 Chops 1 Swabs 1 Ran 215.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 131.4 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 365 shots Reloads 2 Chops 0 Swabs 0 Ran 228.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 154.1 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 322 shots Reloads 2 Chops 1 Swabs 1 Ran 330.1 ft.
AceDabber Got 1 kills Took 2 bounces Fired 277 shots Reloads 1 Chops 2 Swabs 1 Ran 157 ft.

Round #3 Event log

AceDabber Chopped a ball @ 1.45
AceDabber Was eliminated @ 5.75
Bot - 3 Got a kill @ 5.75
Bot - 3 Hit a bonus ball @ 5.96
AceDabber Got bonus balled @ 5.96
Bot - 1 Chopped a ball @ 6.70
AceDabber Took over bot @ 7.47
AceDabber Was eliminated @ 7.65
Bot - 3 Got a kill @ 7.65
AceDabber Took over bot @ 9.43
Bot - 1 Swabbed @ 11.37
AceDabber Got a kill @ 15.01
Bot - 1 Was eliminated @ 15.01
Bot - 1 Got bonus balled @ 15.21
AceDabber Hit a bonus ball @ 15.21
Bot - 1 Got bonus balled @ 15.28
AceDabber Hit a bonus ball @ 15.28
Bot - 5 Chopped a ball @ 16.36
AceDabber Swabbed @ 17.23
Bot - 5 Swabbed @ 22.72
Bot - 3 Reloaded @ 29.58
Bot - 5 Reloaded @ 35.03
Bot - 5 Bounced a player @ 37.29
AceDabber Took a bounce @ 37.29
AceDabber Reloaded @ 45.67
Bot - 3 Reloaded @ 51.53
AceDabber Chopped a ball @ 57.99
AceDabber Was eliminated @ 58.13
Bot - 5 Got a kill @ 58.13
Bot - 5 Reloaded @ 58.21
Bot - 5 Hit a bonus ball @ 58.21
AceDabber Got bonus balled @ 58.21
AceDabber Got bonus balled @ 58.30
Bot - 5 Hit a bonus ball @ 58.30
Round Ended @ 58.36

Round #4 Recap Round length: 0:17 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 175 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 98 shots Reloads 0 Chops 0 Swabs 0 Ran 157.7 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 160.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 1 Swabs 0 Ran 170.4 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 90 shots Reloads 0 Chops 0 Swabs 0 Ran 158.9 ft.
AceDabber Got 3 kills Took 0 bounces Fired 90 shots Reloads 0 Chops 1 Swabs 1 Ran 103.8 ft.

Round #4 Event log

AceDabber Chopped a ball @ 0.95
AceDabber Swabbed @ 5.15
Bot - 3 Took a bounce @ 9.70
AceDabber Bounced a player @ 9.70
AceDabber Got a kill @ 9.78
Bot - 3 Was eliminated @ 9.78
AceDabber Hit a bonus ball @ 9.87
Bot - 3 Got bonus balled @ 9.87
Bot - 3 Got bonus balled @ 9.98
AceDabber Hit a bonus ball @ 9.98
Bot - 4 Chopped a ball @ 12.82
Bot - 4 Was eliminated @ 13.76
Bot - 5 Got a kill @ 13.76
Bot - 1 Was eliminated @ 13.91
AceDabber Got a kill @ 13.91
AceDabber Hit a bonus ball @ 14.01
Bot - 1 Got bonus balled @ 14.01
AceDabber Got a kill @ 16.78
Bot - 5 Was eliminated @ 16.78
AceDabber Hit a bonus ball @ 16.88
Bot - 5 Got bonus balled @ 16.88
Bot - 5 Got bonus balled @ 16.95
AceDabber Hit a bonus ball @ 16.95
Bot - 5 Got a kill @ 16.96
AceDabber Was eliminated @ 16.96
AceDabber Traded out @ 16.96
Bot - 5 Got the trade @ 16.96
Round Ended @ 17.02

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback