2D Paintball
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1v1 - King of the Hill

DMG 3man by DMG
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 77 Bot - 1 3 1 3 N/A 0
#2 11 Gl1tchedOp 1 3 0.3 Un-ranked 3
Campaign

2D Paintball Match Log #703079 (10-02-2024 @ 11:06am)

Round #1 Recap Round length: 0:02 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 129.2 ft.
Gl1tchedOp Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 120.7 ft.

Round #1 Event log

Bot - 1 Got a kill @ 2.36
Gl1tchedOp Was eliminated @ 2.36
Round Ended @ 2.78

Round #2 Recap Round length: 0:02 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 119.7 ft.
Gl1tchedOp Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 124.8 ft.

Round #2 Event log

Bot - 1 Got a kill @ 2.44
Gl1tchedOp Was eliminated @ 2.44
Round Ended @ 2.87

Round #3 Recap Round length: 0:17 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 161 ft.
Gl1tchedOp Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 1 Swabs 0 Ran 164.6 ft.

Round #3 Event log

Gl1tchedOp Chopped a ball @ 15.75
Bot - 1 Was eliminated @ 16.98
Gl1tchedOp Got a kill @ 16.98
Bot - 1 Got bonus balled @ 17.20
Gl1tchedOp Hit a bonus ball @ 17.20
Bot - 1 Got a kill @ 17.25
Gl1tchedOp Was eliminated @ 17.25
Bot - 1 Got the trade @ 17.25
Gl1tchedOp Traded out @ 17.25
Round Ended @ 17.32

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback