2D Paintball
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D5 - Rookie 3v3

Very Nice Very Nice by Faggens_Brodo
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 83 Bot - 1 4 3 1.3 N/A 0
#2 74 Cleanstone 5 6 0.8 Un-ranked 4
#3 67 Bot - 2 4 1 4 N/A 0
#4 65 Bot - 5 1 2 0.5 N/A 0
#5 51 Bot - 3 4 4 1 N/A 0
#6 25 Bot - 4 0 2 0 N/A 0
Campaign

2D Paintball Match Log #701790 (09-18-2024 @ 04:57pm)

Round #1 Recap Round length: 0:14 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 155.6 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 175.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 173.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 162.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 151.6 ft.
Cleanstone Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 144 ft.

Round #1 Event log

Bot - 2 Got a kill @ 3.56
Bot - 5 Was eliminated @ 3.56
Bot - 1 Was eliminated @ 10.13
Bot - 2 Got a kill @ 10.13
Bot - 1 Got bonus balled @ 10.29
Bot - 2 Hit a bonus ball @ 10.29
Bot - 3 Was eliminated @ 14.32
Cleanstone Got a kill @ 14.32
Bot - 3 Got bonus balled @ 14.38
Cleanstone Hit a bonus ball @ 14.38
Round Ended @ 14.58

Round #2 Recap Round length: 0:14 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 160.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 157.6 ft.
Bot - 3 Got 1 kills Took 1 bounces Fired 15 shots Reloads 0 Chops 1 Swabs 0 Ran 137.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 145.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 1 Swabs 1 Ran 167.6 ft.
Cleanstone Got 2 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 164.1 ft.

Round #2 Event log

Bot - 3 Chopped a ball @ 2.67
Cleanstone Was eliminated @ 4.40
Bot - 3 Got a kill @ 4.40
Cleanstone Got the trade @ 4.40
Cleanstone Got a kill @ 4.40
Bot - 3 Traded out @ 4.40
Bot - 3 Was eliminated @ 4.40
Cleanstone Hit a bonus bounce @ 4.47
Bot - 3 Got bonus bounced @ 4.47
Cleanstone Got bonus balled @ 4.50
Bot - 1 Hit a bonus ball @ 4.50
Bot - 5 Chopped a ball @ 6.23
Bot - 1 Got a kill @ 6.31
Bot - 4 Was eliminated @ 6.31
Bot - 4 Got bonus balled @ 6.57
Bot - 1 Hit a bonus ball @ 6.57
Cleanstone Took over bot @ 6.78
Bot - 5 Swabbed @ 12.55
Bot - 1 Got a kill @ 13.71
Cleanstone Was eliminated @ 13.71
Bot - 1 Was eliminated @ 13.72
Cleanstone Got a kill @ 13.72
Cleanstone Got the trade @ 13.72
Bot - 1 Traded out @ 13.72
Bot - 1 Got bonus balled @ 13.81
Cleanstone Hit a bonus ball @ 13.81
Bot - 1 Got bonus balled @ 13.89
Cleanstone Hit a bonus ball @ 13.89
Round Ended @ 14.13

Round #3 Recap Round length: 1:19 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 140 shots Reloads 0 Chops 0 Swabs 0 Ran 364.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 98 shots Reloads 0 Chops 0 Swabs 0 Ran 177.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 147 shots Reloads 0 Chops 0 Swabs 0 Ran 347.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 145 shots Reloads 0 Chops 1 Swabs 0 Ran 311 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 167.1 ft.
Cleanstone Got 2 kills Took 0 bounces Fired 89 shots Reloads 1 Chops 0 Swabs 2 Ran 311.5 ft.

Round #3 Event log

Cleanstone Got a kill @ 15.22
Bot - 5 Was eliminated @ 15.22
Cleanstone Hit a bonus ball @ 15.30
Bot - 5 Got bonus balled @ 15.30
Cleanstone Hit a bonus ball @ 15.42
Bot - 5 Got bonus balled @ 15.42
Bot - 1 Got a kill @ 18.52
Cleanstone Was eliminated @ 18.52
Cleanstone Took over bot @ 21.21
Bot - 1 Got a kill @ 38.12
Cleanstone Was eliminated @ 38.12
Bot - 1 Hit a bonus ball @ 38.28
Cleanstone Got bonus balled @ 38.28
Bot - 4 Chopped a ball @ 64.36
Cleanstone Took over bot @ 66.30
Cleanstone Swabbed @ 66.77
Cleanstone Reloaded @ 70.31
Cleanstone Swabbed @ 75.97
Cleanstone Was eliminated @ 78.61
Bot - 3 Got a kill @ 78.61
Cleanstone Got a kill @ 78.65
Bot - 3 Was eliminated @ 78.65
Cleanstone Got the trade @ 78.65
Bot - 3 Traded out @ 78.65
Round Ended @ 79.03

Round #4 Recap Round length: 0:23 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 146.6 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 160.2 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 141.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 172.7 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 1 Swabs 0 Ran 196.4 ft.
Cleanstone Got 0 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 1 Swabs 1 Ran 220.3 ft.

Round #4 Event log

Bot - 1 Was eliminated @ 1.66
Bot - 2 Got a kill @ 1.66
Bot - 3 Got a kill @ 5.08
Bot - 4 Was eliminated @ 5.08
Bot - 2 Got a kill @ 6.57
Bot - 3 Was eliminated @ 6.57
Bot - 2 Was eliminated @ 6.60
Bot - 3 Got a kill @ 6.60
Bot - 3 Got the trade @ 6.60
Bot - 2 Traded out @ 6.60
Bot - 2 Got bonus balled @ 6.75
Bot - 3 Hit a bonus ball @ 6.75
Bot - 2 Hit a bonus ball @ 6.81
Bot - 3 Got bonus balled @ 6.81
Bot - 5 Chopped a ball @ 14.41
Cleanstone Chopped a ball @ 20.50
Cleanstone Swabbed @ 21.85
Bot - 5 Got a kill @ 22.76
Cleanstone Was eliminated @ 22.76
Round Ended @ 23.18

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback