2D Paintball
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D5 - Rookie 3v3

Beast Mode by DMG
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 138 zach03 6 0 6 Un-ranked 12
#2 70 Bot - 4 2 1 2 N/A 0
#3 61 Bot - 2 1 1 1 N/A 0
#4 21 Bot - 3 2 3 0.6 N/A 0
#5 0 Bot - 1 0 3 0 N/A 0
#6 0 Bot - 5 0 3 0 N/A 0
Campaign

2D Paintball Match Log #700872 (09-05-2024 @ 10:22pm)

Round #1 Recap Round length: 0:17 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 137.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 137.2 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 1 Swabs 1 Ran 169.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 189.7 ft.
zach03 Got 2 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 135.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 162.6 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 1.43
Bot - 4 Got a kill @ 1.43
Bot - 3 Chopped a ball @ 3.71
Bot - 2 Was eliminated @ 3.82
Bot - 3 Got a kill @ 3.82
Bot - 5 Was eliminated @ 11.23
zach03 Got a kill @ 11.23
Bot - 3 Swabbed @ 13.12
Bot - 3 Got a kill @ 15.46
Bot - 4 Was eliminated @ 15.46
Bot - 4 Got bonus balled @ 15.58
Bot - 3 Hit a bonus ball @ 15.58
Bot - 3 Was eliminated @ 16.79
zach03 Got a kill @ 16.79
Bot - 3 Got bonus balled @ 16.99
zach03 Hit a bonus ball @ 16.99
Round Ended @ 17.12

Round #2 Recap Round length: 0:17 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 134.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 192.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 169.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 167.3 ft.
zach03 Got 1 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 1 Swabs 1 Ran 94.1 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 139.2 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 1.21
Bot - 4 Got a kill @ 1.21
Bot - 2 Got a kill @ 2.25
Bot - 5 Was eliminated @ 2.25
Bot - 2 Hit a bonus ball @ 2.49
Bot - 5 Got bonus balled @ 2.49
zach03 Chopped a ball @ 6.52
zach03 Swabbed @ 9.65
Bot - 3 Was eliminated @ 17.01
zach03 Got a kill @ 17.01
Round Ended @ 17.44

Round #3 Recap Round length: 0:11 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 1 Swabs 0 Ran 161 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 147.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 144.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 170.5 ft.
zach03 Got 3 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 138.5 ft.
Bot - 5 Got 0 kills Took 2 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 136.7 ft.

Round #3 Event log

Bot - 3 Was eliminated @ 1.40
zach03 Got a kill @ 1.40
Bot - 3 Got bonus balled @ 1.70
zach03 Hit a bonus ball @ 1.70
zach03 Bounced a player @ 6.59
Bot - 5 Took a bounce @ 6.59
zach03 Got a kill @ 6.91
Bot - 5 Was eliminated @ 6.91
zach03 Hit a bonus bounce @ 7.13
Bot - 5 Got bonus bounced @ 7.13
Bot - 1 Chopped a ball @ 7.73
Bot - 1 Was eliminated @ 10.74
zach03 Got a kill @ 10.74
Bot - 1 Got bonus balled @ 11.07
zach03 Hit a bonus ball @ 11.07
Round Ended @ 11.13

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback