2D Paintball
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1v1 - King of the Hill

Derp by jbedford
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 78 Bot - 1 3 1 3 N/A 0
#2 61 BlueFlameAnger 2 1 2 Un-ranked 10
#3 11 not_a_player 1 3 0.3 Un-ranked 2
Campaign

2D Paintball Match Log #700316 (08-29-2024 @ 06:45am)

Round #1 Recap Round length: 0:02 / Team Blue Scored

BlueFlameAnger Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 1 Swabs 1 Ran 39 ft.
not_a_player Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 8 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 156.1 ft.

Round #1 Event log

BlueFlameAnger Swabbed @ 0.50
BlueFlameAnger Chopped a ball @ 1.49
not_a_player Was eliminated @ 2.11
Bot - 1 Got a kill @ 2.11
not_a_player Got bonus balled @ 2.17
Bot - 1 Hit a bonus ball @ 2.17
Round Ended @ 2.36

Round #2 Recap Round length: 0:08 / Team Blue Scored

not_a_player Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 138.4 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 132.4 ft.

Round #2 Event log

not_a_player Was eliminated @ 7.82
Bot - 1 Got a kill @ 7.82
not_a_player Got a kill @ 7.92
not_a_player Got the trade @ 7.92
Bot - 1 Traded out @ 7.92
Bot - 1 Was eliminated @ 7.92
not_a_player Got bonus balled @ 7.99
Bot - 1 Hit a bonus ball @ 7.99
not_a_player Hit a bonus ball @ 8.02
Bot - 1 Got bonus balled @ 8.02
not_a_player Got bonus balled @ 8.07
Bot - 1 Hit a bonus ball @ 8.07
Round Ended @ 8.11

Round #3 Recap Round length: 0:06 / Team Blue Scored

not_a_player Got 0 kills Took 1 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 162.3 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 120.8 ft.

Round #3 Event log

not_a_player Took a bounce @ 5.94
Bot - 1 Bounced a player @ 5.94
not_a_player Was eliminated @ 6.49
Bot - 1 Got a kill @ 6.49
Round Ended @ 6.92

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback