2D Paintball
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D5 - Rookie 3v3

Get Some by shotsie
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 87 CaptNET 6 3 2 Un-ranked 17
#2 70 Bot - 4 2 0 2 N/A 0
#3 60 Bot - 2 1 1 1 N/A 0
#4 30 Bot - 3 2 3 0.6 N/A 0
#5 25 Bot - 5 2 3 0.6 N/A 0
#6 0 Bot - 1 0 3 0 N/A 0
Campaign

2D Paintball Match Log #699655 (08-22-2024 @ 09:04am)

Round #1 Recap Round length: 0:12 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 154.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 1 Swabs 0 Ran 177.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 160.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 157.2 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 154.8 ft.
CaptNET Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 135 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 3.88
Bot - 4 Got a kill @ 3.88
Bot - 2 Chopped a ball @ 10.38
Bot - 2 Got a kill @ 10.94
Bot - 3 Was eliminated @ 10.94
Bot - 5 Got a kill @ 12.12
CaptNET Was eliminated @ 12.12
Bot - 5 Traded out @ 12.27
Bot - 5 Was eliminated @ 12.27
CaptNET Got the trade @ 12.27
CaptNET Got a kill @ 12.27
Bot - 5 Got bonus balled @ 12.35
CaptNET Hit a bonus ball @ 12.35
Bot - 5 Got bonus balled @ 12.45
CaptNET Hit a bonus ball @ 12.45
Round Ended @ 12.50

Round #2 Recap Round length: 0:07 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 148.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 149.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 143.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 145.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 137.8 ft.
CaptNET Got 3 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 1 Swabs 0 Ran 115.8 ft.

Round #2 Event log

CaptNET Chopped a ball @ 0.29
Bot - 5 Was eliminated @ 0.99
CaptNET Got a kill @ 0.99
Bot - 1 Was eliminated @ 5.79
CaptNET Got a kill @ 5.79
Bot - 1 Got bonus balled @ 5.96
CaptNET Hit a bonus ball @ 5.96
Bot - 3 Got a kill @ 6.25
CaptNET Was eliminated @ 6.25
Bot - 3 Was eliminated @ 6.61
CaptNET Got a kill @ 6.61
Bot - 3 Traded out @ 6.61
CaptNET Got the trade @ 6.61
Round Ended @ 7.04

Round #3 Recap Round length: 0:30 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 100 shots Reloads 0 Chops 1 Swabs 0 Ran 215.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 131.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 0 Swabs 0 Ran 197.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 0 Swabs 0 Ran 188.8 ft.
Bot - 5 Got 1 kills Took 1 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 146.2 ft.
CaptNET Got 2 kills Took 0 bounces Fired 112 shots Reloads 0 Chops 0 Swabs 0 Ran 132.8 ft.

Round #3 Event log

Bot - 4 Bounced a player @ 1.37
Bot - 5 Took a bounce @ 1.37
Bot - 5 Got a kill @ 3.49
Bot - 2 Was eliminated @ 3.49
Bot - 5 Was eliminated @ 7.19
Bot - 4 Got a kill @ 7.19
CaptNET Was eliminated @ 16.02
Bot - 3 Got a kill @ 16.02
CaptNET Took over bot @ 18.21
CaptNET Got a kill @ 26.01
Bot - 3 Was eliminated @ 26.01
Bot - 1 Chopped a ball @ 26.50
Bot - 1 Was eliminated @ 30.72
CaptNET Got a kill @ 30.72
CaptNET Hit a bonus ball @ 30.77
Bot - 1 Got bonus balled @ 30.77
Round Ended @ 30.97

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback