2D Paintball
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D5 - Rookie 3v3

DMG 3man by DMG
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 126 Bot - 4 5 0 5 N/A 0
#2 96 Bot - 2 2 0 2 N/A 0
#3 83 BIGBOOTJOC 3 2 1.5 Un-ranked 13
#4 71 Bot - 6 2 1 2 N/A 0
#5 10 Bot - 1 1 3 0.3 N/A 0
#6 0 Bot - 3 0 3 0 N/A 0
#7 0 Bot - 5 0 3 0 N/A 0
Campaign

2D Paintball Match Log #699617 (08-21-2024 @ 06:20pm)

Round #1 Recap Round length: 0:43 / Team Blue Scored

BIGBOOTJOC Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 156 shots Reloads 0 Chops 0 Swabs 0 Ran 192 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 136 shots Reloads 0 Chops 1 Swabs 0 Ran 232.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 169 shots Reloads 0 Chops 1 Swabs 1 Ran 277.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 130 shots Reloads 0 Chops 0 Swabs 0 Ran 232.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 182.5 ft.
Bot - 6 Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 165 ft.

Round #1 Event log

Bot - 1 Got a kill @ 12.10
Bot - 6 Was eliminated @ 12.10
Bot - 2 Got a kill @ 19.63
Bot - 5 Was eliminated @ 19.63
Bot - 3 Chopped a ball @ 23.53
Bot - 3 Swabbed @ 28.48
Bot - 1 Was eliminated @ 33.58
Bot - 2 Got a kill @ 33.58
Bot - 1 Got bonus balled @ 33.71
Bot - 2 Hit a bonus ball @ 33.71
Bot - 2 Chopped a ball @ 42.62
Bot - 3 Was eliminated @ 42.82
Bot - 4 Got a kill @ 42.82
Round Ended @ 43.24

Round #2 Recap Round length: 0:06 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 144.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 132 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 124.9 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 127.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 123.4 ft.
Bot - 6 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 132.7 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 1.36
Bot - 4 Got a kill @ 1.36
Bot - 4 Bounced a player @ 1.60
Bot - 3 Took a bounce @ 1.60
Bot - 3 Was eliminated @ 1.72
Bot - 4 Got a kill @ 1.72
Bot - 3 Got bonus balled @ 1.81
Bot - 4 Hit a bonus ball @ 1.81
Bot - 5 Was eliminated @ 6.30
Bot - 6 Got a kill @ 6.30
Bot - 5 Got bonus balled @ 6.52
Bot - 6 Hit a bonus ball @ 6.52
Round Ended @ 6.64

Round #3 Recap Round length: 0:45 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 138 shots Reloads 0 Chops 0 Swabs 0 Ran 257 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 155 shots Reloads 0 Chops 2 Swabs 1 Ran 224.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 145.8 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 162 shots Reloads 0 Chops 0 Swabs 0 Ran 215.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 126.7 ft.
Bot - 6 Got 1 kills Took 0 bounces Fired 140 shots Reloads 0 Chops 1 Swabs 0 Ran 253.3 ft.

Round #3 Event log

Bot - 2 Chopped a ball @ 1.90
Bot - 4 Got a kill @ 2.99
Bot - 5 Was eliminated @ 2.99
Bot - 3 Was eliminated @ 4.63
Bot - 6 Got a kill @ 4.63
Bot - 2 Chopped a ball @ 9.06
Bot - 2 Swabbed @ 14.59
Bot - 6 Chopped a ball @ 34.86
Bot - 1 Was eliminated @ 45.33
Bot - 4 Got a kill @ 45.33
Round Ended @ 45.76

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback