2D Paintball
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D5 - Rookie 3v3

Fun in the Sun by boo
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 134 walkie 8 4 2 Un-ranked 14
#2 62 Bot - 3 5 4 1.2 N/A 0
#3 60 Bot - 2 1 1 1 N/A 0
#4 55 Bot - 4 3 2 1.5 N/A 0
#5 32 Bot - 1 2 4 0.5 N/A 0
#6 0 Bot - 5 0 4 0 N/A 0
Campaign

2D Paintball Match Log #698730 (08-10-2024 @ 09:03pm)

Round #1 Recap Round length: 0:16 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 44 shots Reloads 0 Chops 1 Swabs 1 Ran 165.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 155.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 165 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 210.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 157.3 ft.
walkie Got 2 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 152.9 ft.

Round #1 Event log

Bot - 3 Was eliminated @ 4.96
walkie Got a kill @ 4.96
Bot - 1 Chopped a ball @ 6.85
Bot - 1 Swabbed @ 12.82
Bot - 1 Took a bounce @ 14.08
Bot - 4 Bounced a player @ 14.08
Bot - 1 Was eliminated @ 14.82
walkie Got a kill @ 14.82
Bot - 1 Got bonus balled @ 14.98
walkie Hit a bonus ball @ 14.98
Bot - 2 Got a kill @ 16.59
Bot - 5 Was eliminated @ 16.59
Bot - 5 Got bonus balled @ 16.84
walkie Hit a bonus ball @ 16.84
Round Ended @ 16.94

Round #2 Recap Round length: 0:12 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 179.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 1 Swabs 0 Ran 148.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 155.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 171.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 140.6 ft.
walkie Got 2 kills Took 1 bounces Fired 36 shots Reloads 0 Chops 1 Swabs 0 Ran 124.1 ft.

Round #2 Event log

Bot - 5 Was eliminated @ 1.31
walkie Got a kill @ 1.31
walkie Hit a bonus ball @ 1.34
Bot - 5 Got bonus balled @ 1.34
Bot - 2 Chopped a ball @ 10.18
walkie Chopped a ball @ 11.30
Bot - 3 Was eliminated @ 11.54
Bot - 4 Got a kill @ 11.54
Bot - 3 Got a kill @ 11.67
Bot - 4 Was eliminated @ 11.67
Bot - 4 Traded out @ 11.67
Bot - 3 Got the trade @ 11.67
walkie Was eliminated @ 12.07
Bot - 1 Got a kill @ 12.07
Bot - 1 Hit a bonus bounce @ 12.22
walkie Got bonus bounced @ 12.22
Bot - 1 Hit a bonus ball @ 12.36
walkie Got bonus balled @ 12.36
Bot - 1 Was eliminated @ 12.39
walkie Got a kill @ 12.39
Bot - 1 Traded out @ 12.39
walkie Got the trade @ 12.39
Round Ended @ 12.82

Round #3 Recap Round length: 0:22 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 181.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 165.6 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 1 Swabs 1 Ran 195.1 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 206 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 153.5 ft.
walkie Got 2 kills Took 0 bounces Fired 101 shots Reloads 0 Chops 1 Swabs 0 Ran 195.7 ft.

Round #3 Event log

Bot - 5 Was eliminated @ 1.80
Bot - 4 Got a kill @ 1.80
Bot - 2 Was eliminated @ 2.39
Bot - 3 Got a kill @ 2.39
Bot - 3 Chopped a ball @ 5.71
Bot - 3 Swabbed @ 10.28
walkie Was eliminated @ 17.05
Bot - 3 Got a kill @ 17.05
walkie Got the trade @ 17.05
walkie Got a kill @ 17.05
Bot - 3 Was eliminated @ 17.05
Bot - 3 Traded out @ 17.05
walkie Hit a bonus ball @ 17.13
Bot - 3 Got bonus balled @ 17.13
walkie Got bonus balled @ 17.18
Bot - 3 Hit a bonus ball @ 17.18
walkie Took over bot @ 18.23
walkie Chopped a ball @ 20.06
walkie Was eliminated @ 22.11
Bot - 1 Got a kill @ 22.11
walkie Got bonus balled @ 22.23
Bot - 1 Hit a bonus ball @ 22.23
Bot - 1 Was eliminated @ 22.26
walkie Got a kill @ 22.26
walkie Got the trade @ 22.26
Bot - 1 Traded out @ 22.26
Round Ended @ 22.40

Round #4 Recap Round length: 1:05 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 347.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 82 shots Reloads 0 Chops 0 Swabs 0 Ran 187.9 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 90 shots Reloads 0 Chops 0 Swabs 0 Ran 287.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 149 shots Reloads 0 Chops 1 Swabs 1 Ran 218 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 178.6 ft.
walkie Got 2 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 1 Swabs 0 Ran 167.9 ft.

Round #4 Event log

Bot - 5 Was eliminated @ 11.33
Bot - 4 Got a kill @ 11.33
walkie Chopped a ball @ 13.74
walkie Was eliminated @ 13.76
Bot - 3 Got a kill @ 13.76
Bot - 4 Chopped a ball @ 15.78
Bot - 4 Swabbed @ 20.69
walkie Took over bot @ 22.87
Bot - 4 Was eliminated @ 31.48
Bot - 3 Got a kill @ 31.48
Bot - 4 Got bonus balled @ 31.61
Bot - 3 Hit a bonus ball @ 31.61
Bot - 3 Was eliminated @ 60.74
walkie Got a kill @ 60.74
Bot - 3 Got bonus balled @ 60.84
walkie Hit a bonus ball @ 60.84
Bot - 3 Got bonus balled @ 60.94
walkie Hit a bonus ball @ 60.94
Bot - 1 Was eliminated @ 64.79
walkie Got a kill @ 64.79
Bot - 1 Got bonus balled @ 64.88
walkie Hit a bonus ball @ 64.88
walkie Hit a bonus ball @ 65.00
Bot - 1 Got bonus balled @ 65.00
Round Ended @ 65.05

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback