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D3 - Novice 3v3 👀

Vacationland Open by jowalik
5 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 203 CerMark 8 5 1.6 Un-ranked 20
#2 153 Bot - 4 7 3 2.3 N/A 0
#3 86 Bot - 5 7 6 1.1 N/A 0
#4 65 Bot - 1 3 5 0.6 N/A 0
#5 20 Bot - 2 2 3 0.6 N/A 0
#6 10 Bot - 3 1 6 0.1 N/A 0
Campaign

2D Paintball Match Log #697498 (07-24-2024 @ 09:57am)

Round #1 Recap Round length: 0:29 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 160.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 104 shots Reloads 0 Chops 0 Swabs 0 Ran 165.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 156.6 ft.
Bot - 4 Got 1 kills Took 1 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 163.8 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 156 shots Reloads 0 Chops 0 Swabs 0 Ran 212.8 ft.
CerMark Got 2 kills Took 0 bounces Fired 184 shots Reloads 0 Chops 0 Swabs 0 Ran 164.2 ft.

Round #1 Event log

Bot - 3 Was eliminated @ 1.96
Bot - 4 Got a kill @ 1.96
Bot - 3 Bounced a player @ 2.04
Bot - 4 Took a bounce @ 2.04
Bot - 3 Got the trade @ 2.30
Bot - 3 Got a kill @ 2.30
Bot - 4 Was eliminated @ 2.30
Bot - 4 Traded out @ 2.30
Bot - 1 Was eliminated @ 7.31
CerMark Got a kill @ 7.31
Bot - 5 Got a kill @ 12.69
CerMark Was eliminated @ 12.69
CerMark Took over bot @ 15.54
Bot - 5 Was eliminated @ 28.96
CerMark Got a kill @ 28.96
Round Ended @ 29.40

Round #2 Recap Round length: 0:12 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 192.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 144.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 115 shots Reloads 0 Chops 0 Swabs 0 Ran 208.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 174.7 ft.
Bot - 5 Got 1 kills Took 2 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 138.3 ft.
CerMark Got 2 kills Took 1 bounces Fired 69 shots Reloads 0 Chops 1 Swabs 0 Ran 150.9 ft.

Round #2 Event log

Bot - 5 Took a bounce @ 1.13
CerMark Bounced a player @ 1.13
Bot - 5 Was eliminated @ 1.14
CerMark Got a kill @ 1.14
Bot - 5 Got bonus balled @ 1.29
CerMark Hit a bonus ball @ 1.29
Bot - 5 Got bonus bounced @ 1.32
CerMark Hit a bonus bounce @ 1.32
CerMark Traded out @ 1.57
Bot - 5 Got a kill @ 1.57
Bot - 5 Got the trade @ 1.57
CerMark Was eliminated @ 1.57
Bot - 5 Hit a bonus bounce @ 1.62
CerMark Got bonus bounced @ 1.62
CerMark Took over bot @ 3.26
Bot - 1 Was eliminated @ 7.94
Bot - 4 Got a kill @ 7.94
Bot - 1 Got bonus balled @ 8.04
Bot - 4 Hit a bonus ball @ 8.04
CerMark Chopped a ball @ 9.94
CerMark Got a kill @ 12.51
Bot - 3 Was eliminated @ 12.51
Round Ended @ 12.93

Round #3 Recap Round length: 0:06 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 1 Swabs 0 Ran 143.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 142.2 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 162.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 144 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 170.1 ft.
CerMark Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 144.5 ft.

Round #3 Event log

Bot - 2 Bounced a player @ 2.30
Bot - 3 Took a bounce @ 2.30
Bot - 2 Got a kill @ 2.32
Bot - 3 Was eliminated @ 2.32
Bot - 4 Hit a bonus ball @ 2.62
Bot - 3 Got bonus balled @ 2.62
Bot - 4 Hit a bonus ball @ 2.67
Bot - 3 Got bonus balled @ 2.67
Bot - 5 Was eliminated @ 4.35
Bot - 4 Got a kill @ 4.35
Bot - 4 Hit a bonus ball @ 4.42
Bot - 5 Got bonus balled @ 4.42
Bot - 2 Was eliminated @ 4.59
Bot - 5 Got a kill @ 4.59
Bot - 4 Was eliminated @ 4.64
Bot - 5 Got a kill @ 4.64
Bot - 4 Traded out @ 4.64
Bot - 5 Got the trade @ 4.64
CerMark Was eliminated @ 5.84
Bot - 1 Got a kill @ 5.84
Bot - 1 Chopped a ball @ 5.91
Round Ended @ 6.27

Round #4 Recap Round length: 0:20 / Team Red Scored

Bot - 1 Got 1 kills Took 1 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 138.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 140.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 143.7 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 123.1 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 1 Swabs 0 Ran 210 ft.
CerMark Got 1 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 0 Swabs 0 Ran 164.4 ft.

Round #4 Event log

Bot - 1 Got a kill @ 1.63
CerMark Was eliminated @ 1.63
Bot - 4 Bounced a player @ 1.91
Bot - 1 Took a bounce @ 1.91
Bot - 4 Got a kill @ 1.92
Bot - 1 Was eliminated @ 1.92
Bot - 4 Was eliminated @ 2.09
Bot - 5 Got a kill @ 2.09
Bot - 4 Hit a bonus ball @ 2.14
Bot - 1 Got bonus balled @ 2.14
Bot - 1 Got bonus balled @ 2.19
Bot - 4 Hit a bonus ball @ 2.19
CerMark Took over bot @ 3.55
Bot - 2 Got a kill @ 3.55
Bot - 3 Was eliminated @ 3.55
Bot - 5 Chopped a ball @ 6.86
Bot - 5 Was eliminated @ 20.18
CerMark Got a kill @ 20.18
Bot - 5 Got bonus balled @ 20.58
CerMark Hit a bonus ball @ 20.58
Round Ended @ 20.61

Round #5 Recap Round length: 0:07 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 1 Swabs 0 Ran 133 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 146 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 132.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 140 ft.
Bot - 5 Got 1 kills Took 2 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 149.5 ft.
CerMark Got 2 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 83.9 ft.

Round #5 Event log

Bot - 3 Was eliminated @ 0.89
CerMark Got a kill @ 0.89
Bot - 3 Got bonus balled @ 0.96
CerMark Hit a bonus ball @ 0.96
Bot - 1 Was eliminated @ 0.97
CerMark Got a kill @ 0.97
Bot - 1 Chopped a ball @ 1.14
Bot - 2 Was eliminated @ 1.42
Bot - 5 Got a kill @ 1.42
Bot - 5 Took a bounce @ 6.31
CerMark Bounced a player @ 6.31
Bot - 5 Took a bounce @ 6.65
CerMark Bounced a player @ 6.65
Bot - 4 Got a kill @ 6.79
Bot - 5 Was eliminated @ 6.79
Round Ended @ 7.22

Round #6 Recap Round length: 0:13 / Team Red Scored

Bot - 1 Got 1 kills Took 1 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 142.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 121.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 107 shots Reloads 0 Chops 0 Swabs 0 Ran 152.4 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 102 shots Reloads 0 Chops 0 Swabs 0 Ran 165.1 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 156.9 ft.
CerMark Got 1 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 2 Swabs 1 Ran 151.7 ft.

Round #6 Event log

Bot - 1 Was eliminated @ 1.36
CerMark Got a kill @ 1.36
Bot - 1 Got bonus balled @ 1.57
CerMark Hit a bonus ball @ 1.57
Bot - 1 Got bonus bounced @ 1.64
CerMark Hit a bonus bounce @ 1.64
Bot - 1 Got a kill @ 1.83
Bot - 2 Was eliminated @ 1.83
CerMark Chopped a ball @ 6.23
CerMark Chopped a ball @ 6.36
Bot - 5 Was eliminated @ 8.22
Bot - 4 Got a kill @ 8.22
Bot - 5 Got bonus balled @ 8.27
Bot - 4 Hit a bonus ball @ 8.27
Bot - 5 Got bonus balled @ 8.37
Bot - 4 Hit a bonus ball @ 8.37
CerMark Swabbed @ 10.53
Bot - 4 Got a kill @ 12.60
Bot - 3 Was eliminated @ 12.60
Round Ended @ 13.03

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback