2D Paintball
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D5 - Rookie 3v3

MIPL by VoodooPaintball
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 143 bland 7 2 3.5 Un-ranked 2
#2 72 Bot - 4 2 0 2 N/A 0
#3 30 Bot - 3 2 3 0.6 N/A 0
#4 25 Bot - 2 0 1 0 N/A 0
#5 10 Bot - 5 1 3 0.3 N/A 0
#6 0 Bot - 1 0 3 0 N/A 0
Campaign

2D Paintball Match Log #693808 (06-01-2024 @ 10:39pm)

Round #1 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 152.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 130.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 1 Swabs 0 Ran 144.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 144 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 154.2 ft.
bland Got 2 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 197.8 ft.

Round #1 Event log

Bot - 3 Chopped a ball @ 1.16
Bot - 3 Was eliminated @ 1.33
bland Got a kill @ 1.33
Bot - 2 Was eliminated @ 2.72
Bot - 5 Got a kill @ 2.72
Bot - 1 Was eliminated @ 4.93
bland Got a kill @ 4.93
Bot - 4 Got a kill @ 7.77
Bot - 5 Was eliminated @ 7.77
Bot - 4 Hit a bonus ball @ 7.90
Bot - 5 Got bonus balled @ 7.90
Round Ended @ 8.06

Round #2 Recap Round length: 0:11 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 145.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 134.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 172.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 213.1 ft.
Bot - 5 Got 0 kills Took 1 bounces Fired 39 shots Reloads 0 Chops 1 Swabs 0 Ran 155.8 ft.
bland Got 3 kills Took 0 bounces Fired 92 shots Reloads 0 Chops 0 Swabs 0 Ran 251.5 ft.

Round #2 Event log

Bot - 3 Was eliminated @ 4.48
bland Got a kill @ 4.48
Bot - 5 Chopped a ball @ 9.56
Bot - 1 Was eliminated @ 10.45
bland Got a kill @ 10.45
Bot - 5 Took a bounce @ 10.81
bland Bounced a player @ 10.81
Bot - 5 Was eliminated @ 10.82
bland Got a kill @ 10.82
Round Ended @ 11.25

Round #3 Recap Round length: 0:21 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 142.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 167.9 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 0 Swabs 0 Ran 188.7 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 178.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 168.5 ft.
bland Got 2 kills Took 1 bounces Fired 109 shots Reloads 0 Chops 0 Swabs 0 Ran 313.2 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 1.39
Bot - 4 Got a kill @ 1.39
Bot - 1 Got bonus balled @ 1.46
Bot - 4 Hit a bonus ball @ 1.46
Bot - 3 Got a kill @ 5.21
bland Was eliminated @ 5.21
bland Took over bot @ 8.21
bland Got a kill @ 13.06
Bot - 5 Was eliminated @ 13.06
Bot - 3 Got a kill @ 13.15
bland Was eliminated @ 13.15
bland Hit a bonus ball @ 13.22
Bot - 5 Got bonus balled @ 13.22
bland Hit a bonus ball @ 13.30
Bot - 5 Got bonus balled @ 13.30
bland Got bonus bounced @ 13.42
Bot - 3 Hit a bonus bounce @ 13.42
bland Took over bot @ 15.13
bland Got a kill @ 21.07
Bot - 3 Was eliminated @ 21.07
Round Ended @ 21.50

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback