2D Paintball
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D5 - Rookie 3v3

Get Some by shotsie
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 137 Bot - 5 5 2 2.5 N/A 0
#2 111 Bot - 1 3 2 1.5 N/A 0
#3 84 JOHNLONG 3 3 1 Un-ranked 12
#4 80 Bot - 3 3 3 1 N/A 0
#5 65 Bot - 4 4 4 1 N/A 0
#6 25 Bot - 2 0 4 0 N/A 0
Campaign

2D Paintball Match Log #692695 (05-22-2024 @ 06:15pm)

Round #1 Recap Round length: 0:27 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 207.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 152.9 ft.
Bot - 3 Got 1 kills Took 1 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 193.7 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 137.9 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 199.9 ft.
JOHNLONG Got 0 kills Took 1 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 416.4 ft.

Round #1 Event log

Bot - 4 Took a bounce @ 2.16
Bot - 5 Bounced a player @ 2.16
Bot - 4 Was eliminated @ 2.18
Bot - 5 Got a kill @ 2.18
Bot - 4 Got bonus balled @ 2.31
Bot - 5 Hit a bonus ball @ 2.31
Bot - 2 Bounced a player @ 8.21
Bot - 3 Took a bounce @ 8.21
Bot - 2 Was eliminated @ 9.15
Bot - 3 Got a kill @ 9.15
Bot - 1 Bounced a player @ 27.50
JOHNLONG Took a bounce @ 27.50
Bot - 5 Got a kill @ 27.52
JOHNLONG Was eliminated @ 27.52
Round Ended @ 27.94

Round #2 Recap Round length: 0:10 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 149.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 144.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 131.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 136.7 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 152.2 ft.
JOHNLONG Got 2 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 1 Swabs 0 Ran 82.7 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 1.69
Bot - 5 Got a kill @ 1.69
Bot - 3 Was eliminated @ 2.36
Bot - 4 Got a kill @ 2.36
Bot - 3 Got a kill @ 2.80
Bot - 3 Got the trade @ 2.80
Bot - 4 Traded out @ 2.80
Bot - 4 Was eliminated @ 2.80
JOHNLONG Got a kill @ 4.23
Bot - 5 Was eliminated @ 4.23
JOHNLONG Hit a bonus ball @ 4.32
Bot - 5 Got bonus balled @ 4.32
JOHNLONG Hit a bonus ball @ 4.39
Bot - 5 Got bonus balled @ 4.39
JOHNLONG Got a kill @ 9.77
Bot - 1 Was eliminated @ 9.77
JOHNLONG Chopped a ball @ 10.00
Round Ended @ 10.19

Round #3 Recap Round length: 0:21 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 1 Swabs 0 Ran 182.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 134.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 1 Swabs 0 Ran 142.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 144.9 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 177 ft.
JOHNLONG Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 287.3 ft.

Round #3 Event log

Bot - 1 Got a kill @ 1.52
Bot - 2 Was eliminated @ 1.52
Bot - 3 Chopped a ball @ 3.99
Bot - 1 Chopped a ball @ 5.51
Bot - 3 Was eliminated @ 6.20
Bot - 4 Got a kill @ 6.20
Bot - 3 Got a kill @ 6.86
Bot - 4 Was eliminated @ 6.86
Bot - 3 Got the trade @ 6.86
Bot - 4 Traded out @ 6.86
Bot - 1 Hit a bonus ball @ 7.00
Bot - 4 Got bonus balled @ 7.00
Bot - 5 Got a kill @ 20.60
JOHNLONG Was eliminated @ 20.60
Round Ended @ 21.03

Round #4 Recap Round length: 0:11 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 159.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 154.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 155.3 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 151.4 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 134 ft.
JOHNLONG Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 0.4 ft.

Round #4 Event log

Bot - 5 Was eliminated @ 3.41
JOHNLONG Got a kill @ 3.41
Bot - 5 Got bonus balled @ 3.51
JOHNLONG Hit a bonus ball @ 3.51
Bot - 5 Got bonus balled @ 3.57
JOHNLONG Hit a bonus ball @ 3.57
Bot - 3 Was eliminated @ 7.23
Bot - 4 Got a kill @ 7.23
Bot - 1 Was eliminated @ 11.19
Bot - 4 Got a kill @ 11.19
Round Ended @ 11.61

Round #5 Recap Round length: 0:09 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 151.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 158.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 152.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 177.4 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 199.5 ft.
JOHNLONG Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.

Round #5 Event log

Bot - 1 Got a kill @ 1.32
JOHNLONG Was eliminated @ 1.32
Bot - 1 Got a kill @ 6.41
Bot - 2 Was eliminated @ 6.41
Bot - 4 Was eliminated @ 9.64
Bot - 5 Got a kill @ 9.64
Bot - 4 Got bonus balled @ 9.86
Bot - 5 Hit a bonus ball @ 9.86
Round Ended @ 9.97

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback