2D Paintball
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1v1 - King of the Hill

1v1 Tall by Adon103
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 122 GoldFish 4 4 1 Un-ranked 2
#2 106 BTGGF 4 4 1 Un-ranked 7
Campaign

2D Paintball Match Log #691476 (05-09-2024 @ 09:38am)

Round #1 Recap Round length: 1:00 / Round Draw!

BTGGF Got 0 kills Took 0 bounces Fired 210 shots Reloads 1 Chops 0 Swabs 0 Ran 388.4 ft.
GoldFish Got 0 kills Took 0 bounces Fired 170 shots Reloads 1 Chops 2 Swabs 1 Ran 234.6 ft.

Round #1 Event log

GoldFish Chopped a ball @ 11.46
GoldFish Swabbed @ 13.78
BTGGF Reloaded @ 49.13
GoldFish Reloaded @ 49.38
GoldFish Chopped a ball @ 55.73
Round Ended @ 60.01

Round #2 Recap Round length: 0:40 / Team Red Scored

BTGGF Got 1 kills Took 0 bounces Fired 116 shots Reloads 0 Chops 1 Swabs 1 Ran 139.6 ft.
GoldFish Got 0 kills Took 0 bounces Fired 157 shots Reloads 0 Chops 1 Swabs 0 Ran 82.2 ft.

Round #2 Event log

BTGGF Chopped a ball @ 27.82
GoldFish Chopped a ball @ 37.04
BTGGF Swabbed @ 37.49
BTGGF Got a kill @ 39.90
GoldFish Was eliminated @ 39.90
BTGGF Hit a bonus ball @ 40.00
GoldFish Got bonus balled @ 40.00
Round Ended @ 40.18

Round #3 Recap Round length: 0:01 / Team Red Scored

BTGGF Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 87 ft.
GoldFish Got 0 kills Took 1 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 44.7 ft.

Round #3 Event log

BTGGF Bounced a player @ 1.14
GoldFish Took a bounce @ 1.14
GoldFish Was eliminated @ 1.16
BTGGF Got a kill @ 1.16
Round Ended @ 1.58

Round #4 Recap Round length: 0:20 / Team Blue Scored

BTGGF Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 193.8 ft.
GoldFish Got 1 kills Took 0 bounces Fired 150 shots Reloads 0 Chops 1 Swabs 0 Ran 107 ft.

Round #4 Event log

GoldFish Chopped a ball @ 8.10
BTGGF Was eliminated @ 19.77
GoldFish Got a kill @ 19.77
BTGGF Got bonus balled @ 19.94
GoldFish Hit a bonus ball @ 19.94
Round Ended @ 20.07

Round #5 Recap Round length: 0:44 / Team Blue Scored

BTGGF Got 0 kills Took 0 bounces Fired 261 shots Reloads 2 Chops 0 Swabs 0 Ran 124.2 ft.
GoldFish Got 1 kills Took 2 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 171.7 ft.

Round #5 Event log

BTGGF Bounced a player @ 3.89
GoldFish Took a bounce @ 3.89
BTGGF Reloaded @ 29.25
BTGGF Reloaded @ 39.10
BTGGF Was eliminated @ 44.49
GoldFish Got a kill @ 44.49
BTGGF Got bonus balled @ 44.59
GoldFish Hit a bonus ball @ 44.59
BTGGF Bounced a player @ 44.69
GoldFish Took a bounce @ 44.69
Round Ended @ 44.76

Round #6 Recap Round length: 0:14 / Team Blue Scored

BTGGF Got 0 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 147.5 ft.
GoldFish Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 131 ft.

Round #6 Event log

BTGGF Was eliminated @ 13.76
GoldFish Got a kill @ 13.76
Round Ended @ 14.18

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback