2D Paintball
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D5 - Rookie 3v3

Lit by Faggens_Brodo
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 151 Pancake3217 5 0 5 Un-ranked 2
#2 95 JaCCob 3 1 3 Un-ranked 2
#3 42 Gage43 1 2 0.5 Un-ranked 2
#4 30 Anon-2010 2 3 0.6 Un-ranked 1
#5 15 Anon-3177 1 3 0.3 Un-ranked 1
#6 0 Anon-2904 0 3 0 Un-ranked 2
Campaign

2D Paintball Match Log #691328 (05-08-2024 @ 11:31am)

Round #1 Recap Round length: 0:11 / Team Red Scored

Pancake3217 Got 2 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 211.9 ft.
Anon-2010 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 217.8 ft.
Anon-2904 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 2 Ran 88.6 ft.
Gage43 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 209.9 ft.
Anon-3177 Got 1 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 66.7 ft.
JaCCob Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 184.8 ft.

Round #1 Event log

JaCCob Was eliminated @ 7.80
Anon-3177 Got a kill @ 7.80
JaCCob Got the trade @ 8.08
JaCCob Got a kill @ 8.08
Anon-3177 Was eliminated @ 8.08
Anon-3177 Traded out @ 8.08
Anon-2904 Swabbed @ 9.89
Anon-2904 Swabbed @ 10.89
Pancake3217 Got a kill @ 11.05
Anon-2010 Was eliminated @ 11.05
Gage43 Was eliminated @ 11.40
Anon-2010 Got a kill @ 11.40
Anon-2904 Was eliminated @ 11.48
Pancake3217 Got a kill @ 11.48
Anon-2904 Got bonus balled @ 11.68
Pancake3217 Hit a bonus ball @ 11.68
Round Ended @ 11.80

Round #2 Recap Round length: 0:15 / Team Red Scored

Pancake3217 Got 2 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 215 ft.
Anon-2010 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 19.5 ft.
Anon-2904 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 217.8 ft.
Gage43 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 278.2 ft.
Anon-3177 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 1 Ran 218.7 ft.
JaCCob Got 0 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 302.5 ft.

Round #2 Event log

Anon-2010 Was eliminated @ 2.00
Pancake3217 Got a kill @ 2.00
Anon-3177 Swabbed @ 14.15
Gage43 Got a kill @ 14.80
Anon-3177 Was eliminated @ 14.80
Pancake3217 Got a kill @ 14.91
Anon-2904 Was eliminated @ 14.91
Gage43 Hit a bonus ball @ 14.97
Anon-3177 Got bonus balled @ 14.97
Round Ended @ 15.33

Round #3 Recap Round length: 0:11 / Team Red Scored

Pancake3217 Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 1 Swabs 0 Ran 181.2 ft.
Anon-2010 Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 105.9 ft.
Anon-2904 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 81.9 ft.
Gage43 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 169.2 ft.
Anon-3177 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 46.4 ft.
JaCCob Got 2 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 170.7 ft.

Round #3 Event log

Anon-3177 Was eliminated @ 5.89
JaCCob Got a kill @ 5.89
Pancake3217 Got a kill @ 6.60
Anon-2010 Was eliminated @ 6.60
Anon-2010 Got bonus balled @ 6.69
Gage43 Hit a bonus ball @ 6.69
Anon-2010 Got a kill @ 6.86
Gage43 Was eliminated @ 6.86
Pancake3217 Chopped a ball @ 9.37
Anon-2904 Was eliminated @ 10.72
JaCCob Got a kill @ 10.72
Round Ended @ 11.15

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback