2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map #3 by Jer
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 133 Iceman42586 6 5 1.2 Un-ranked 61
#2 120 Anon-5987 4 1 4 Un-ranked 2
#3 74 ManticFlounder 5 5 1 Un-ranked 15
#4 60 Bot - 2 1 1 1 N/A 0
#5 41 Bot - 1 1 3 0.3 N/A 0
#6 10 Bot - 3 1 3 0.3 N/A 0
Campaign

2D Paintball Match Log #687245 (03-26-2024 @ 11:01am)

Round #1 Recap Round length: 0:22 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 205.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 134.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 163.5 ft.
Iceman42586 Got 0 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 84.5 ft.
Anon-5987 Got 2 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 132.4 ft.
ManticFlounder Got 1 kills Took 1 bounces Fired 138 shots Reloads 0 Chops 1 Swabs 1 Ran 167 ft.

Round #1 Event log

ManticFlounder Chopped a ball @ 0.76
ManticFlounder Swabbed @ 2.23
Bot - 2 Was eliminated @ 4.15
Bot - 3 Got a kill @ 4.15
ManticFlounder Took a bounce @ 9.14
Iceman42586 Bounced a player @ 9.14
Bot - 1 Got a kill @ 11.67
Iceman42586 Was eliminated @ 11.67
Iceman42586 Got bonus balled @ 11.77
Bot - 1 Hit a bonus ball @ 11.77
Anon-5987 Got a kill @ 15.45
Bot - 3 Was eliminated @ 15.45
Anon-5987 Was eliminated @ 21.91
ManticFlounder Got a kill @ 21.91
Anon-5987 Got a kill @ 22.00
ManticFlounder Was eliminated @ 22.00
Anon-5987 Got the trade @ 22.00
ManticFlounder Traded out @ 22.00
Round Ended @ 22.32

Round #2 Recap Round length: 0:30 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 143.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 205.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 129.7 ft.
Iceman42586 Got 3 kills Took 1 bounces Fired 136 shots Reloads 0 Chops 1 Swabs 0 Ran 337 ft.
Anon-5987 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 126.6 ft.
ManticFlounder Got 0 kills Took 0 bounces Fired 192 shots Reloads 1 Chops 1 Swabs 0 Ran 211.9 ft.

Round #2 Event log

Bot - 3 Was eliminated @ 0.75
Iceman42586 Got a kill @ 0.75
Bot - 3 Got bonus balled @ 0.85
Iceman42586 Hit a bonus ball @ 0.85
Bot - 1 Was eliminated @ 6.67
Iceman42586 Got a kill @ 6.67
Bot - 1 Got bonus balled @ 6.77
Iceman42586 Hit a bonus ball @ 6.77
ManticFlounder Chopped a ball @ 9.74
Iceman42586 Chopped a ball @ 22.13
ManticFlounder Reloaded @ 25.70
ManticFlounder Was eliminated @ 30.68
Iceman42586 Got a kill @ 30.68
Iceman42586 Hit a bonus ball @ 30.78
ManticFlounder Got bonus balled @ 30.78
Iceman42586 Took a bounce @ 30.78
ManticFlounder Bounced a player @ 30.78
Round Ended @ 30.94

Round #3 Recap Round length: 0:16 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 137.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 178.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 1 Swabs 1 Ran 149.3 ft.
Iceman42586 Got 2 kills Took 1 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 143.8 ft.
Anon-5987 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 182.7 ft.
ManticFlounder Got 1 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 227 ft.

Round #3 Event log

Bot - 3 Chopped a ball @ 3.50
ManticFlounder Bounced a player @ 6.85
Iceman42586 Took a bounce @ 6.85
Bot - 1 Was eliminated @ 8.23
Bot - 2 Got a kill @ 8.23
ManticFlounder Got a kill @ 9.67
Iceman42586 Was eliminated @ 9.67
Bot - 3 Swabbed @ 9.74
Iceman42586 Got the trade @ 9.86
ManticFlounder Was eliminated @ 9.86
ManticFlounder Traded out @ 9.86
Iceman42586 Got a kill @ 9.86
Iceman42586 Got bonus balled @ 10.05
ManticFlounder Hit a bonus ball @ 10.05
ManticFlounder Took over bot @ 11.23
Iceman42586 Took over bot @ 11.65
Iceman42586 Got a kill @ 15.85
ManticFlounder Was eliminated @ 15.85
Iceman42586 Hit a bonus ball @ 15.94
ManticFlounder Got bonus balled @ 15.94
Round Ended @ 16.13

Round #4 Recap Round length: 0:25 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 0 Swabs 0 Ran 183.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 106 shots Reloads 0 Chops 1 Swabs 1 Ran 170.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 185.5 ft.
Iceman42586 Got 1 kills Took 0 bounces Fired 132 shots Reloads 0 Chops 0 Swabs 0 Ran 147.3 ft.
Anon-5987 Got 2 kills Took 1 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 214.8 ft.
ManticFlounder Got 1 kills Took 1 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 95.1 ft.

Round #4 Event log

Bot - 2 Chopped a ball @ 7.55
Bot - 2 Swabbed @ 12.78
Bot - 3 Was eliminated @ 14.80
Anon-5987 Got a kill @ 14.80
Bot - 1 Was eliminated @ 21.34
Anon-5987 Got a kill @ 21.34
Bot - 1 Bounced a player @ 21.54
Anon-5987 Took a bounce @ 21.54
ManticFlounder Was eliminated @ 25.07
Iceman42586 Got a kill @ 25.07
Iceman42586 Hit a bonus ball @ 25.17
ManticFlounder Got bonus balled @ 25.17
Iceman42586 Hit a bonus bounce @ 25.27
ManticFlounder Got bonus bounced @ 25.27
Iceman42586 Was eliminated @ 25.32
ManticFlounder Got a kill @ 25.32
Iceman42586 Traded out @ 25.32
ManticFlounder Got the trade @ 25.32
Round Ended @ 25.34

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback