2D Paintball
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D3 - Novice 3v3 👀

by
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 140 Bot - 1 6 4 1.5 N/A 0
#2 59 zetazero 4 6 0.6 Un-ranked 0
Campaign

2D Paintball Match Log #68098 (08-27-2016 @ 01:35pm)

Round #1 Recap Round length: 0:24 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 143 shots Reloads 0 Chops 1 Swabs 1 Ran 172 ft.
zetazero Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 1 Swabs 1 Ran 150.3 ft.

Round #1 Event log

Bot - 1 Chopped a ball @ 4.55
Bot - 1 Swabbed @ 9.03
zetazero Chopped a ball @ 15.56
zetazero Swabbed @ 18.85
Bot - 1 Was eliminated @ 23.81
zetazero Got a kill @ 23.81

Round #2 Recap Round length: 0:11 / Round Draw!

Bot - 1 Got 1 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 137.9 ft.
zetazero Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 127.7 ft.

Round #2 Event log

Bot - 1 Got a kill @ 11.68
zetazero Was eliminated @ 11.68
Bot - 1 Hit a bonus ball @ 11.75
zetazero Got bonus balled @ 11.75
Bot - 1 Was eliminated @ 11.75
zetazero Got a kill @ 11.75
Bot - 1 Hit a bonus ball @ 11.83
zetazero Got bonus balled @ 11.83
Bot - 1 Got bonus balled @ 11.83
zetazero Hit a bonus ball @ 11.83

Round #3 Recap Round length: 0:18 / Round Draw!

Bot - 1 Got 1 kills Took 0 bounces Fired 120 shots Reloads 0 Chops 0 Swabs 0 Ran 178.4 ft.
zetazero Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 143.1 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 18.17
zetazero Got a kill @ 18.17
zetazero Was eliminated @ 18.25
Bot - 1 Got a kill @ 18.25
Bot - 1 Got bonus balled @ 18.30
zetazero Hit a bonus ball @ 18.30
Bot - 1 Got bonus balled @ 18.40
zetazero Hit a bonus ball @ 18.40

Round #4 Recap Round length: 0:02 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 125.8 ft.
zetazero Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 105.1 ft.

Round #4 Event log

Bot - 1 Got a kill @ 1.87
zetazero Was eliminated @ 1.87

Round #5 Recap Round length: 0:03 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 125 ft.
zetazero Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 125.1 ft.

Round #5 Event log

Bot - 1 Got a kill @ 3.66
zetazero Was eliminated @ 3.66
Bot - 1 Hit a bonus ball @ 3.69
zetazero Got bonus balled @ 3.69
Bot - 1 Hit a bonus ball @ 3.81
zetazero Got bonus balled @ 3.81

Round #6 Recap Round length: 0:08 / Round Draw!

Bot - 1 Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 145.4 ft.
zetazero Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 89.4 ft.

Round #6 Event log

Bot - 1 Got a kill @ 7.93
zetazero Was eliminated @ 7.93
Bot - 1 Was eliminated @ 8.19
zetazero Got a kill @ 8.19

Round #7 Recap Round length: 0:13 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 2 Swabs 1 Ran 158.8 ft.
zetazero Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 1 Swabs 0 Ran 127.6 ft.

Round #7 Event log

Bot - 1 Chopped a ball @ 2.92
Bot - 1 Chopped a ball @ 4.65
Bot - 1 Swabbed @ 8.27
zetazero Chopped a ball @ 11.70
Bot - 1 Got a kill @ 13.34
zetazero Was eliminated @ 13.34
Bot - 1 Hit a bonus ball @ 13.42
zetazero Got bonus balled @ 13.42

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback