2D Paintball
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1v1 - King of the Hill

Ten Bunker by alphabarredbattle
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 105 lightningtree 4 3 1.3 Un-ranked 5
#2 75 Curlyfry004 3 4 0.7 Un-ranked 8
Campaign

2D Paintball Match Log #679071 (01-13-2024 @ 04:44pm)

Round #1 Recap Round length: 0:17 / Team Blue Scored

lightningtree Got 1 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 1 Swabs 0 Ran 266.4 ft.
Curlyfry004 Got 0 kills Took 0 bounces Fired 115 shots Reloads 0 Chops 0 Swabs 0 Ran 213.1 ft.

Round #1 Event log

lightningtree Chopped a ball @ 16.57
lightningtree Got a kill @ 17.54
Curlyfry004 Was eliminated @ 17.54
Round Ended @ 17.97

Round #2 Recap Round length: 0:30 / Team Red Scored

lightningtree Got 0 kills Took 0 bounces Fired 114 shots Reloads 1 Chops 1 Swabs 0 Ran 385.8 ft.
Curlyfry004 Got 1 kills Took 0 bounces Fired 145 shots Reloads 1 Chops 0 Swabs 0 Ran 437.8 ft.

Round #2 Event log

lightningtree Reloaded @ 11.74
Curlyfry004 Reloaded @ 13.17
lightningtree Chopped a ball @ 15.95
lightningtree Was eliminated @ 29.88
Curlyfry004 Got a kill @ 29.88
Round Ended @ 30.30

Round #3 Recap Round length: 0:05 / Round Draw!

lightningtree Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 167.6 ft.
Curlyfry004 Got 1 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 118 ft.

Round #3 Event log

lightningtree Got a kill @ 5.22
Curlyfry004 Was eliminated @ 5.22
lightningtree Was eliminated @ 5.54
lightningtree Traded out @ 5.54
Curlyfry004 Got a kill @ 5.54
Curlyfry004 Got the trade @ 5.54
Round Ended @ 5.65

Round #4 Recap Round length: 0:47 / Team Red Scored

lightningtree Got 0 kills Took 0 bounces Fired 99 shots Reloads 0 Chops 1 Swabs 0 Ran 480.9 ft.
Curlyfry004 Got 1 kills Took 0 bounces Fired 236 shots Reloads 1 Chops 1 Swabs 2 Ran 444.1 ft.

Round #4 Event log

lightningtree Chopped a ball @ 28.35
Curlyfry004 Reloaded @ 34.99
Curlyfry004 Chopped a ball @ 38.10
Curlyfry004 Swabbed @ 39.71
Curlyfry004 Swabbed @ 41.69
lightningtree Was eliminated @ 47.24
Curlyfry004 Got a kill @ 47.24
Round Ended @ 47.66

Round #5 Recap Round length: 0:05 / Team Blue Scored

lightningtree Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 154.5 ft.
Curlyfry004 Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 88.5 ft.

Round #5 Event log

lightningtree Got a kill @ 4.82
Curlyfry004 Was eliminated @ 4.82
Round Ended @ 5.24

Round #6 Recap Round length: 0:10 / Team Blue Scored

lightningtree Got 1 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 268.5 ft.
Curlyfry004 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 109.6 ft.

Round #6 Event log

lightningtree Got a kill @ 10.01
Curlyfry004 Was eliminated @ 10.01
Round Ended @ 10.43

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback