2D Paintball
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3v3 Team Deathmatch

Hyperdrive Indoor 2016 by bigfootng
37 - 34
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 173 Bot - 5 14 10 1.4 N/A 0
#2 144 Bot - 2 13 8 1.6 N/A 0
#3 133 Oweybear 12 10 1.2 Un-ranked 9
#4 125 Bot - 3 10 11 0.9 N/A 0
#5 89 Bot - 1 10 15 0.6 N/A 0
#6 86 Bot - 4 11 16 0.6 N/A 0
Campaign

2D Paintball Match Log #671652 (11-21-2023 @ 01:26pm)

Round #1 Recap Round length: 3:10 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 58.5 ft.
Bot - 2 Got 4 kills Took 0 bounces Fired 185 shots Reloads 0 Chops 0 Swabs 0 Ran 170.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 38.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 48.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 30.6 ft.
Oweybear Got 1 kills Took 1 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 100.2 ft.

Round #1 Event log

Bot - 2 Got a kill @ 161.04
Oweybear Got a kill @ 168.32
Oweybear Bounced a player @ 176.74
Bot - 2 Got a kill @ 181.96
Bot - 2 Got a kill @ 185.56
Bot - 2 Hit a bonus ball @ 185.83
Bot - 1 Bounced a player @ 187.54
Oweybear Took a bounce @ 187.54
Bot - 1 Was eliminated @ 187.64
Bot - 2 Got a kill @ 187.64
Bot - 1 Got bonus balled @ 187.66
Oweybear Hit a bonus ball @ 187.66
Bot - 3 Got a kill @ 188.42
Bot - 4 Was eliminated @ 188.42
Round Ended @ 190.02

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback