2D Paintball
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3v3 Team Deathmatch

Hyperdrive Indoor 2016 by bigfootng
31 - 34
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 149 Bot - 1 13 6 2.1 N/A 0
#2 124 Bot - 3 10 10 1 N/A 0
#3 122 Bot - 4 12 13 0.9 N/A 0
#4 109 Bot - 5 10 15 0.6 N/A 0
#5 107 Bot - 2 10 11 0.9 N/A 0
#6 105 Oweybear 9 9 1 Un-ranked 8
Campaign

2D Paintball Match Log #671552 (11-20-2023 @ 07:15pm)

Round #1 Recap Round length: 3:10 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 67.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 83.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 32.4 ft.
Bot - 4 Got 3 kills Took 0 bounces Fired 95 shots Reloads 0 Chops 0 Swabs 0 Ran 112.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 57.5 ft.
Oweybear Got 2 kills Took 0 bounces Fired 163 shots Reloads 0 Chops 0 Swabs 0 Ran 125.7 ft.

Round #1 Event log

Bot - 4 Got a kill @ 167.74
Oweybear Got a kill @ 171.69
Bot - 4 Got a kill @ 172.77
Bot - 4 Hit a bonus ball @ 173.04
Oweybear Bounced a player @ 179.96
Oweybear Got a kill @ 183.11
Bot - 1 Was eliminated @ 188.36
Bot - 4 Got a kill @ 188.36
Round Ended @ 190.01

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback