2D Paintball
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D5 - Rookie 3v3

DMG 3man by DMG
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 126 Jakobi 8 6 1.3 Un-ranked 5
#2 108 Bot - 1 4 3 1.3 N/A 0
#3 100 Bot - 5 4 3 1.3 N/A 0
#4 70 Bot - 4 2 2 1 N/A 0
#5 51 Bot - 3 2 4 0.5 N/A 0
#6 25 Bot - 2 0 2 0 N/A 0
Campaign

2D Paintball Match Log #670947 (11-17-2023 @ 10:43am)

Round #1 Recap Round length: 0:05 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 127.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 136.5 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 131.7 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 138.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 116.6 ft.
Jakobi Got 2 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 121.3 ft.

Round #1 Event log

Bot - 3 Was eliminated @ 0.71
Jakobi Got a kill @ 0.71
Bot - 5 Was eliminated @ 2.41
Jakobi Got a kill @ 2.41
Bot - 1 Was eliminated @ 5.12
Bot - 4 Got a kill @ 5.12
Round Ended @ 5.55

Round #2 Recap Round length: 0:09 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 145.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 144.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 166 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 121.2 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 163.9 ft.
Jakobi Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 46.6 ft.

Round #2 Event log

Bot - 3 Got a kill @ 2.46
Bot - 4 Was eliminated @ 2.46
Bot - 3 Hit a bonus ball @ 2.59
Bot - 4 Got bonus balled @ 2.59
Bot - 2 Was eliminated @ 6.18
Bot - 5 Got a kill @ 6.18
Bot - 5 Got a kill @ 8.90
Jakobi Was eliminated @ 8.90
Round Ended @ 9.33

Round #3 Recap Round length: 0:27 / Team Blue Scored

Bot - 1 Got 3 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 1 Swabs 0 Ran 203.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 179.3 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 144.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 163 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 123.6 ft.
Jakobi Got 2 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 0 Swabs 0 Ran 323.2 ft.

Round #3 Event log

Bot - 5 Was eliminated @ 0.51
Jakobi Got a kill @ 0.51
Jakobi Bounced a player @ 11.24
Bot - 3 Took a bounce @ 11.24
Bot - 4 Got a kill @ 11.45
Bot - 3 Was eliminated @ 11.45
Jakobi Was eliminated @ 11.78
Bot - 1 Got a kill @ 11.78
Bot - 1 Hit a bonus ball @ 11.92
Jakobi Got bonus balled @ 11.92
Jakobi Got bonus balled @ 12.03
Bot - 1 Hit a bonus ball @ 12.03
Jakobi Took over bot @ 13.85
Bot - 1 Chopped a ball @ 14.85
Jakobi Was eliminated @ 17.09
Bot - 1 Got a kill @ 17.09
Jakobi Took over bot @ 19.65
Bot - 1 Got a kill @ 27.28
Jakobi Was eliminated @ 27.28
Bot - 1 Was eliminated @ 27.52
Jakobi Got a kill @ 27.52
Bot - 1 Traded out @ 27.52
Jakobi Got the trade @ 27.52
Bot - 1 Hit a bonus ball @ 27.55
Jakobi Got bonus balled @ 27.55
Round Ended @ 27.64

Round #4 Recap Round length: 0:15 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 132.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 142.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 124.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 1 Swabs 0 Ran 180.2 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 174.7 ft.
Jakobi Got 3 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 145.5 ft.

Round #4 Event log

Bot - 3 Was eliminated @ 0.56
Jakobi Got a kill @ 0.56
Bot - 3 Got bonus balled @ 0.67
Jakobi Hit a bonus ball @ 0.67
Bot - 1 Took a bounce @ 1.77
Bot - 2 Bounced a player @ 1.77
Jakobi Was eliminated @ 3.69
Bot - 5 Got a kill @ 3.69
Bot - 1 Was eliminated @ 4.17
Jakobi Got a kill @ 4.17
Jakobi Took over bot @ 6.86
Bot - 4 Chopped a ball @ 14.57
Bot - 5 Was eliminated @ 14.77
Jakobi Got a kill @ 14.77
Round Ended @ 15.19

Round #5 Recap Round length: 0:08 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 139.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 143.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 156.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 139.5 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 126.7 ft.
Jakobi Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 90.1 ft.

Round #5 Event log

Bot - 1 Got a kill @ 4.52
Bot - 2 Was eliminated @ 4.52
Bot - 4 Was eliminated @ 5.85
Bot - 5 Got a kill @ 5.85
Bot - 3 Was eliminated @ 8.50
Jakobi Got a kill @ 8.50
Bot - 3 Got a kill @ 8.53
Jakobi Was eliminated @ 8.53
Bot - 3 Got the trade @ 8.53
Jakobi Traded out @ 8.53
Bot - 3 Got bonus balled @ 8.68
Jakobi Hit a bonus ball @ 8.68
Round Ended @ 8.95

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback