2D Paintball
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D5 - Rookie 3v3

Hyperdrive Indoor 2016 by bigfootng
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 133 Bot - 1 4 0 4 N/A 0
#2 96 Bot - 3 4 1 4 N/A 0
#3 60 Bot - 5 1 1 1 N/A 0
#4 10 Bot - 2 1 3 0.3 N/A 0
#5 8 Rocker3 1 4 0.2 Un-ranked 1
#6 0 Bot - 4 0 2 0 N/A 0
Campaign

2D Paintball Match Log #670623 (11-15-2023 @ 01:50pm)

Round #1 Recap Round length: 0:10 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 1 Swabs 1 Ran 150.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 153.7 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 155.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 151.2 ft.
Bot - 5 Got 0 kills Took 1 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 147.7 ft.
Rocker3 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 107.2 ft.

Round #1 Event log

Bot - 2 Got a kill @ 1.81
Bot - 5 Was eliminated @ 1.81
Bot - 1 Chopped a ball @ 2.35
Bot - 3 Got a kill @ 6.47
Rocker3 Was eliminated @ 6.47
Bot - 1 Swabbed @ 7.49
Bot - 2 Was eliminated @ 7.49
Bot - 3 Got a kill @ 7.49
Bot - 2 Got bonus balled @ 7.64
Bot - 3 Hit a bonus ball @ 7.64
Rocker3 Took over bot @ 9.89
Bot - 1 Got a kill @ 10.16
Rocker3 Was eliminated @ 10.16
Round Ended @ 10.59

Round #2 Recap Round length: 0:06 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 158.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 126.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 123.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 142.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 155.9 ft.
Rocker3 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 94.4 ft.

Round #2 Event log

Bot - 3 Got a kill @ 1.94
Bot - 4 Was eliminated @ 1.94
Bot - 1 Got a kill @ 3.62
Bot - 2 Was eliminated @ 3.62
Bot - 1 Hit a bonus ball @ 3.77
Bot - 2 Got bonus balled @ 3.77
Bot - 1 Hit a bonus ball @ 3.88
Bot - 2 Got bonus balled @ 3.88
Bot - 3 Was eliminated @ 3.90
Rocker3 Got a kill @ 3.90
Bot - 1 Got a kill @ 5.91
Rocker3 Was eliminated @ 5.91
Bot - 1 Hit a bonus ball @ 6.03
Rocker3 Got bonus balled @ 6.03
Round Ended @ 6.19

Round #3 Recap Round length: 0:04 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 131.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 145.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 154.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 144.5 ft.
Bot - 5 Got 1 kills Took 1 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 152.5 ft.
Rocker3 Got 0 kills Took 2 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 132.2 ft.

Round #3 Event log

Bot - 3 Got a kill @ 1.38
Bot - 4 Was eliminated @ 1.38
Bot - 2 Was eliminated @ 1.91
Bot - 5 Got a kill @ 1.91
Bot - 2 Bounced a player @ 2.27
Bot - 5 Took a bounce @ 2.27
Bot - 1 Bounced a player @ 3.52
Rocker3 Took a bounce @ 3.52
Bot - 1 Bounced a player @ 3.54
Rocker3 Took a bounce @ 3.54
Bot - 1 Got a kill @ 3.65
Rocker3 Was eliminated @ 3.65
Round Ended @ 4.08

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback