2D Paintball
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6v6 - Scenario +Experimental

by
0 - 5
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 223 Bot - 4 7 0 7 N/A 0
#2 172 Bot - 2 6 1 6 N/A 0
#3 76 Bot - 5 2 3 0.6 N/A 0
#4 30 Bot - 3 3 2 1.5 N/A 0
#5 10 Bot - 1 1 5 0.2 N/A 0
#6 0 Anon-3044 0 0 0 Un-ranked 0
#7 0 trooper4511 0 8 0 Un-ranked 0
Campaign

2D Paintball Match Log #66880 (08-17-2016 @ 09:01am)

Round #1 Recap Round length: 1:14 / Team Blue Scored

Anon-3044 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 131.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 213 shots Reloads 0 Chops 1 Swabs 1 Ran 361.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 134.6 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 212 shots Reloads 0 Chops 1 Swabs 1 Ran 343 ft.
trooper4511 Got 0 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 1 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 141.3 ft.

Round #1 Event log

Bot - 5 Was eliminated @ 2.42
Bot - 3 Got a kill @ 2.42
Bot - 1 Took a bounce @ 2.57
Bot - 2 Bounced a player @ 2.57
trooper4511 Was eliminated @ 2.60
Bot - 5 Got a kill @ 2.60
Bot - 2 Got a kill @ 2.64
Bot - 1 Was eliminated @ 2.64
trooper4511 Took over bot @ 7.10
Bot - 2 Chopped a ball @ 25.34
Bot - 2 Swabbed @ 30.81
Bot - 4 Chopped a ball @ 68.91
Bot - 4 Swabbed @ 73.46
Bot - 2 Got a kill @ 74.02
trooper4511 Was eliminated @ 74.02
Bot - 2 Hit a bonus ball @ 74.11
trooper4511 Got bonus balled @ 74.11

Round #2 Recap Round length: 0:18 / Team Blue Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 170.3 ft.
Bot - 4 Got 3 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 189.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 163.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 163 ft.
trooper4511 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 238.5 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 143.1 ft.

Round #2 Event log

Bot - 4 Got a kill @ 4.43
Bot - 1 Was eliminated @ 4.43
Bot - 4 Got a kill @ 8.69
trooper4511 Was eliminated @ 8.69
Bot - 4 Hit a bonus ball @ 8.82
trooper4511 Got bonus balled @ 8.82
trooper4511 Took over bot @ 12.79
Bot - 4 Got a kill @ 18.07
trooper4511 Was eliminated @ 18.07

Round #3 Recap Round length: 0:22 / Team Blue Scored

Bot - 5 Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 153.6 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 82 shots Reloads 0 Chops 0 Swabs 0 Ran 171.8 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 1 Swabs 1 Ran 174.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 162.7 ft.
trooper4511 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 26.9 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 158.3 ft.

Round #3 Event log

Bot - 4 Got a kill @ 0.91
trooper4511 Was eliminated @ 0.91
Bot - 3 Chopped a ball @ 5.06
Bot - 5 Was eliminated @ 8.65
Bot - 3 Got a kill @ 8.65
Bot - 1 Was eliminated @ 8.77
Bot - 5 Got a kill @ 8.77
Bot - 5 Hit a bonus ball @ 9.02
Bot - 1 Got bonus balled @ 9.02
Bot - 3 Swabbed @ 10.93
Bot - 3 Got a kill @ 11.10
Bot - 2 Was eliminated @ 11.10
trooper4511 Took over bot @ 16.66
Bot - 4 Got a kill @ 21.63
trooper4511 Was eliminated @ 21.63

Round #4 Recap Round length: 0:08 / Team Blue Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 145.1 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 140.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 129.8 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 151.7 ft.
trooper4511 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 174.8 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 158.6 ft.

Round #4 Event log

Bot - 5 Was eliminated @ 3.79
Bot - 1 Got a kill @ 3.79
Bot - 3 Was eliminated @ 4.44
Bot - 2 Got a kill @ 4.44
Bot - 4 Got a kill @ 6.62
trooper4511 Was eliminated @ 6.62
Bot - 4 Hit a bonus ball @ 6.84
trooper4511 Got bonus balled @ 6.84
Bot - 2 Got a kill @ 7.66
Bot - 1 Was eliminated @ 7.66

Round #5 Recap Round length: 0:06 / Team Blue Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 1 Swabs 0 Ran 142.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 136 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 133.3 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 156.2 ft.
trooper4511 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 27.7 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 146.4 ft.

Round #5 Event log

Bot - 5 Chopped a ball @ 2.60
Bot - 2 Got a kill @ 3.57
Bot - 1 Was eliminated @ 3.57
Bot - 2 Hit a bonus ball @ 3.70
Bot - 1 Got bonus balled @ 3.70
Bot - 4 Got a kill @ 4.22
Bot - 3 Was eliminated @ 4.22
Bot - 4 Hit a bonus ball @ 4.35
Bot - 3 Got bonus balled @ 4.35
Bot - 2 Got a kill @ 5.81
trooper4511 Was eliminated @ 5.81

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback