2D Paintball
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D5 - Rookie 3v3

Speed ball commando by XposeDKitty
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 108 Bot - 1 4 2 2 N/A 0
#2 90 GIBBS 4 2 2 Un-ranked 9
#3 70 Bot - 5 2 2 1 N/A 0
#4 65 Bot - 3 1 2 0.5 N/A 0
#5 50 Bot - 2 0 1 0 N/A 0
#6 45 Bot - 4 2 2 1 N/A 0
#7 0 Anon-4285 0 2 0 Un-ranked 2
Campaign

2D Paintball Match Log #667865 (10-30-2023 @ 02:04pm)

Round #1 Recap Round length: 0:13 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 176 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 174.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 162 ft.
GIBBS Got 2 kills Took 0 bounces Fired 100 shots Reloads 0 Chops 0 Swabs 0 Ran 78.7 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 161.4 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 124.8 ft.

Round #1 Event log

GIBBS Got a kill @ 2.33
Bot - 5 Was eliminated @ 2.33
Bot - 1 Got a kill @ 11.19
Bot - 4 Was eliminated @ 11.19
Bot - 1 Hit a bonus ball @ 11.34
Bot - 4 Got bonus balled @ 11.34
Bot - 1 Was eliminated @ 11.49
Bot - 4 Got a kill @ 11.49
Bot - 1 Traded out @ 11.49
Bot - 4 Got the trade @ 11.49
Bot - 3 Was eliminated @ 12.99
GIBBS Got a kill @ 12.99
Round Ended @ 13.42

Round #2 Recap Round length: 1:30 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 407 shots Reloads 2 Chops 2 Swabs 2 Ran 484.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 444 shots Reloads 2 Chops 2 Swabs 2 Ran 507.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 430 shots Reloads 2 Chops 3 Swabs 2 Ran 487.3 ft.
GIBBS Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 4 Got 1 kills Took 1 bounces Fired 419 shots Reloads 2 Chops 1 Swabs 1 Ran 487.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 430 shots Reloads 2 Chops 1 Swabs 0 Ran 316.9 ft.

Round #2 Event log

Bot - 2 Reloaded @ 34.91
Bot - 1 Bounced a player @ 36.06
Bot - 4 Took a bounce @ 36.06
Bot - 3 Reloaded @ 36.49
Bot - 5 Reloaded @ 36.84
Bot - 1 Reloaded @ 38.39
Bot - 4 Reloaded @ 41.06
Bot - 1 Chopped a ball @ 41.54
Bot - 1 Swabbed @ 46.72
Bot - 3 Chopped a ball @ 50.30
Bot - 1 Chopped a ball @ 51.03
Bot - 3 Chopped a ball @ 54.22
Bot - 2 Chopped a ball @ 54.49
Bot - 1 Swabbed @ 56.34
Bot - 2 Swabbed @ 58.73
Bot - 3 Swabbed @ 60.18
Bot - 3 Chopped a ball @ 63.01
Bot - 2 Reloaded @ 63.95
Bot - 3 Reloaded @ 66.64
Bot - 1 Reloaded @ 66.75
Bot - 5 Reloaded @ 68.82
Bot - 3 Swabbed @ 69.30
Bot - 4 Reloaded @ 70.42
Bot - 4 Chopped a ball @ 71.26
Bot - 4 Swabbed @ 75.91
Bot - 2 Chopped a ball @ 83.98
Bot - 4 Got a kill @ 85.42
Bot - 1 Was eliminated @ 85.42
Bot - 5 Chopped a ball @ 88.36
Bot - 2 Swabbed @ 88.85
Round Ended @ 90.00

Round #3 Recap Round length: 0:50 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 229 shots Reloads 1 Chops 2 Swabs 2 Ran 320.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 131.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 265 shots Reloads 1 Chops 2 Swabs 0 Ran 286.2 ft.
GIBBS Got 0 kills Took 1 bounces Fired 285 shots Reloads 1 Chops 0 Swabs 0 Ran 72.5 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 155.5 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 235 shots Reloads 1 Chops 2 Swabs 2 Ran 307.6 ft.

Round #3 Event log

Bot - 5 Got a kill @ 3.08
Bot - 2 Was eliminated @ 3.08
Bot - 5 Chopped a ball @ 3.48
Bot - 5 Bounced a player @ 5.68
Bot - 4 Took a bounce @ 5.68
Bot - 5 Got a kill @ 5.77
Bot - 4 Was eliminated @ 5.77
Bot - 1 Chopped a ball @ 6.60
Bot - 5 Swabbed @ 8.22
Bot - 1 Swabbed @ 10.56
Bot - 3 Bounced a player @ 14.61
GIBBS Took a bounce @ 14.61
Bot - 5 Chopped a ball @ 18.80
Bot - 1 Chopped a ball @ 21.77
Bot - 5 Swabbed @ 24.36
Bot - 1 Swabbed @ 25.86
GIBBS Reloaded @ 28.48
Bot - 3 Reloaded @ 33.80
Bot - 1 Reloaded @ 38.43
Bot - 5 Reloaded @ 39.47
Bot - 3 Chopped a ball @ 47.21
GIBBS Was eliminated @ 50.10
Bot - 3 Got a kill @ 50.10
Bot - 3 Chopped a ball @ 50.33
Round Ended @ 50.53

Round #4 Recap Round length: 0:49 / Team Blue Scored

Bot - 4 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 3 kills Took 0 bounces Fired 234 shots Reloads 1 Chops 0 Swabs 0 Ran 333.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 187.6 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 136 shots Reloads 0 Chops 0 Swabs 0 Ran 252.1 ft.
GIBBS Got 2 kills Took 0 bounces Fired 166 shots Reloads 0 Chops 0 Swabs 0 Ran 55.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 133 shots Reloads 0 Chops 0 Swabs 0 Ran 250.7 ft.
Anon-4285 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 263.2 ft.

Round #4 Event log

Anon-4285 Was eliminated @ 4.78
Bot - 1 Got a kill @ 4.78
Anon-4285 Took over bot @ 11.89
GIBBS Got a kill @ 27.87
Bot - 5 Was eliminated @ 27.87
Bot - 3 Was eliminated @ 32.31
GIBBS Got a kill @ 32.31
Bot - 3 Got bonus bounced @ 32.69
GIBBS Hit a bonus bounce @ 32.69
Bot - 1 Reloaded @ 38.54
Bot - 1 Got a kill @ 40.70
GIBBS Was eliminated @ 40.70
Bot - 1 Hit a bonus ball @ 40.78
GIBBS Got bonus balled @ 40.78
Anon-4285 Was eliminated @ 48.75
Bot - 1 Got a kill @ 48.75
Bot - 1 Hit a bonus ball @ 49.08
Anon-4285 Got bonus balled @ 49.08
Round Ended @ 49.15

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback