2D Paintball
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Semi-Pro 5v5 👀

by
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 110 DMG 2 0 2 Un-ranked 0
#2 0 ogjack 0 0 0 Un-ranked 0
#3 0 DMGRhino 0 2 0 Un-ranked 0
Campaign

2D Paintball Match Log #6643 (11-04-2015 @ 06:38pm)

Round #1 Recap Round length: 0:00 / Team Blue Scored

ogjack Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
DMG Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

Round #2 Recap Round length: 0:10 / Team Blue Scored

DMGRhino Got 0 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 93.6 ft.
DMG Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 1 Swabs 0 Ran 72.4 ft.

Round #2 Event log

DMGRhino Was eliminated @ 9.85
DMG Got a kill @ 9.85
DMG Chopped a ball @ 9.92

Round #3 Recap Round length: 0:08 / Team Blue Scored

DMGRhino Got 0 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 62.1 ft.
DMG Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 60.7 ft.

Round #3 Event log

DMGRhino Was eliminated @ 7.83
DMG Got a kill @ 7.83

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback