2D Paintball
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3v3 Team Deathmatch

Saga 2022 by skwiz
33 - 20
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 167 Who1300 15 7 2.1 Un-ranked 1
#2 148 Bot - 4 13 8 1.6 N/A 0
#3 107 Bot - 1 9 12 0.7 N/A 0
#4 105 Bot - 5 8 9 0.8 N/A 0
#5 38 Bot - 3 3 11 0.2 N/A 0
#6 35 Bot - 2 4 5 0.8 N/A 0
Campaign

2D Paintball Match Log #660847 (09-03-2023 @ 08:23pm)

Round #1 Recap Round length: 3:10 / Team Red Scored

Who1300 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 4.5 ft.
Bot - 1 Got 2 kills Took 0 bounces Fired 103 shots Reloads 0 Chops 1 Swabs 1 Ran 113.1 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 208 shots Reloads 0 Chops 1 Swabs 1 Ran 231.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 74.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 14.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 24.1 ft.

Round #1 Event log

Bot - 2 Chopped a ball @ 135.29
Bot - 2 Swabbed @ 140.79
Bot - 2 Got a kill @ 154.59
Bot - 2 Hit a bonus ball @ 160.93
Bot - 2 Got a kill @ 165.33
Bot - 1 Chopped a ball @ 167.84
Bot - 1 Got a kill @ 172.71
Bot - 1 Swabbed @ 172.84
Bot - 1 Got a kill @ 186.21
Bot - 2 Was eliminated @ 189.90
Bot - 3 Got a kill @ 189.90
Round Ended @ 190.00

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback